187 lines
7.7 KiB
Plaintext
187 lines
7.7 KiB
Plaintext
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/*
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DayZ Epoch Vehicle Upgrades
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Made for DayZ Unleashed by [VB]AWOL please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
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*/
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if (dayz_actionInProgress) exitWith {localize "STR_EPOCH_PLAYER_52" call dayz_rollingMessages;};
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dayz_actionInProgress = true;
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private ["_text","_requirementsTools","_upgradeName","_displayname","_vehicle","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_removed","_tobe_removed_total","_textMissing","_num_removed","_removed_total","_location","_dir","_objectCharacterID","_classname","_newclassname","_upgrade","_vehicle","_finished","_temp_removed_array_mag","_temp_removed_array_wep","_notNearestPlayer","_requirementsWeapon","_requirementsMagazine"];
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_upgrade = _this;
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_vehicle = cursorTarget;
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if (isNull _vehicle || !(_vehicle isKindOf "AllVehicles") || !(alive _vehicle)) exitWith {dayz_actionInProgress = false; systemChat localize "str_cursorTargetNotFound";};
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if (vehicle player != player) exitWith {dayz_actionInProgress = false; localize "STR_EPOCH_ACTIONS_18" call dayz_rollingMessages;};
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_classname = typeOf _vehicle;
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_displayname = getText (configFile >> "CfgVehicles" >> _classname >> "displayname");
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if (_classname in DZE_DisableVehicleUpgrade) exitWith {dayz_actionInProgress = false; format [localize "STR_EPOCH_VEHUP_NOT_ALLOWED",_displayname] call dayz_rollingMessages;};
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if ((player distance _vehicle) > 10) exitWith {dayz_actionInProgress = false; format [localize "STR_EPOCH_VEHUP_DISTANCE_TOO_FAR",_displayname] call dayz_rollingMessages;};
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if (count (crew _vehicle) == 0) then {
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_notNearestPlayer = _vehicle call dze_isnearest_player;
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if (local _vehicle && !_notNearestPlayer) then {
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// lookup vehicle and find if any upgrades are available
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_upgradeName = getText (configFile >> "CfgMagazines" >> _upgrade >> "displayname");
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// Can be removed after a futher Epoch Update, fixes the AAV_DZE could not be upgraded due to a missing config entry
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if (_classname == "AAV_DZE") then {
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_upgrade = ["AAV_DZE1",["ItemToolbox","ItemCrowbar"],[],[["ItemTankORP",1],["PartEngine",6],["PartGeneric",2],["ItemScrews",2]]];
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} else {
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_upgrade = getArray (configFile >> "CfgVehicles" >> _classname >> "Upgrades" >> _upgrade);
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};
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if (!isNil "_upgrade" && {(count _upgrade) > 0}) then {
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closeDialog 0;
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_newclassname = _upgrade select 0;
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_requirementsTools = _upgrade select 1;
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if (["",_requirementsTools,"none"] call dze_requiredItemsCheck) then {
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_requirementsWeapon = _upgrade select 2;
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_requirementsMagazine = _upgrade select 3;
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_missingQty = 0;
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_missing = "";
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_proceed = true;
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{
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_itemIn = _x select 0;
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_countIn = _x select 1;
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_qty = { (_x == _itemIn) || (configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn) } count magazines player;
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if (_qty < _countIn) exitWith { _missing = _itemIn; _missingQty = (_countIn - _qty); _proceed = false; };
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} count _requirementsMagazine;
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{
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_itemIn = _x;
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_countIn = 1;
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_qty = { (_x == _itemIn) || (configName(inheritsFrom(configFile >> "cfgWeapons" >> _x)) == _itemIn) } count weapons player;
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if (_qty < _countIn) exitWith { _missing = _itemIn; _missingQty = (_countIn - _qty); _proceed = false; };
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} count _requirementsWeapon;
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if (_proceed) then {
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[player,(getPosATL player),20,"repair"] spawn fnc_alertZombies;
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_finished = ["Medic",1] call fn_loopAction;
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if (!_finished) exitWith {};
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if (count (crew _vehicle) > 0) exitWith {format [localize "STR_CL_LOG_FAIL_PLAYER",_displayname] call dayz_rollingMessages;};
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["Working",0,[3,2,4,0]] call dayz_NutritionSystem;
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_temp_removed_array_mag = [];
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_temp_removed_array_wep = [];
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_removed_total = 0;
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_tobe_removed_total = 0;
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{
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_removed = 0;
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_itemIn = _x select 0;
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_countIn = _x select 1;
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//diag_log format["Recipe Finish: %1 %2", _itemIn,_countIn];
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_tobe_removed_total = _tobe_removed_total + _countIn;
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{
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if ((_removed < _countIn) && {(_x == _itemIn) || {configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn}}) then {
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_num_removed = ([player,_x] call BIS_fnc_invRemove);
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_removed = _removed + _num_removed;
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_removed_total = _removed_total + _num_removed;
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if (_num_removed >= 1) then {
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_temp_removed_array_mag set [count _temp_removed_array_mag,_x];
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};
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};
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} count magazines player;
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} forEach _requirementsMagazine;
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{
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_removed = 0;
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_itemIn = _x;
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_countIn = 1;
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//diag_log format["Recipe Finish: %1 %2", _itemIn,_countIn];
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_tobe_removed_total = _tobe_removed_total + _countIn;
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{
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if ((_removed < _countIn) && {(_x == _itemIn) || {configName(inheritsFrom(configFile >> "cfgWeapons" >> _x)) == _itemIn}}) then {
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_num_removed = ([player,_x] call BIS_fnc_invRemove);
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_removed = _removed + _num_removed;
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_removed_total = _removed_total + _num_removed;
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if (_num_removed >= 1) then {
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_temp_removed_array_wep set [count _temp_removed_array_wep,_x];
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};
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};
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} count weapons player;
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} forEach _requirementsWeapon;
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// all parts removed proceed
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if (_tobe_removed_total == _removed_total) then {
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call player_forceSave;
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// Current charID
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_objectCharacterID = _vehicle getVariable ["CharacterID","0"];
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if (_objectCharacterID == "-1") then {
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localize "str_epoch_player_50" call dayz_rollingMessages;
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} else {
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// Get position
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_location = getposATL _vehicle;
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// Get direction
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_dir = getDir _vehicle;
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localize "STR_EPOCH_VEHUP_IN_PROGRESS" call dayz_rollingMessages;
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[_newclassname,objNull] call fn_waitForObject;
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dze_waiting = nil;
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PVDZE_veh_Upgrade = [_vehicle,[_dir,_location],_newclassname,_objectCharacterID,player,dayz_authKey];
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publicVariableServer "PVDZE_veh_Upgrade";
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//Wait for hive to finish spawning vehicle. Prevents dupe via player queuing multiple upgrades.
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waitUntil {!isNil "dze_waiting"};
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if (dze_waiting == "fail") then {
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{player addMagazine _x;} count _temp_removed_array_mag;
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{player addWeapon _x;} count _temp_removed_array_wep;
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format[localize "str_crafting_failed",_newclassname] call dayz_rollingMessages;
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} else {
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localize "STR_EPOCH_VEHUP_SUCCESS" call dayz_rollingMessages;
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["Working",0,[3,2,4,0]] call dayz_NutritionSystem;
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};
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};
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} else {
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{player addMagazine _x;} count _temp_removed_array_mag;
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{player addWeapon _x;} count _temp_removed_array_wep;
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format[localize "str_epoch_player_145",_removed_total,_tobe_removed_total] call dayz_rollingMessages;
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};
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} else {
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_textMissing = getText(configFile >> "CfgMagazines" >> _missing >> "displayName");
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format[localize "STR_EPOCH_ACTIONS_6",_missingQty, _textMissing] call dayz_rollingMessages;
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systemchat localize "STR_CRAFTING_NEEDED_ITEMS";
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if (count _requirementsMagazine > 0) then {
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{
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_text = getText(configFile >> "CfgMagazines" >> (_x select 0) >> "displayName");
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systemchat format ["%2x %1",_text,(_x select 1)];
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} count _requirementsMagazine;
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};
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if (count _requirementsWeapon > 0) then {
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{
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_text = getText(configFile >> "CfgWeapons" >> _x >> "displayName");
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systemchat format ["1x %1",_text];
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} count _requirementsWeapon;
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};
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};
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};
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} else {
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format [localize "STR_EPOCH_VEHUP_NO_UPGRADE_FOR_VEHICLE",_upgradeName,_displayname] call dayz_rollingMessages;
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};
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} else {
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localize "str_epoch_player_245" call dayz_rollingMessages;
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};
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} else {
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format [localize "STR_CL_LOG_FAIL_PLAYER",_displayname] call dayz_rollingMessages;
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};
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dayz_actionInProgress = false;
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