144 lines
5.5 KiB
Plaintext
Executable File
144 lines
5.5 KiB
Plaintext
Executable File
// Vehicle Service Point (Rearm) by Axe Cop
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// Rewritten for single currency, gems, briefcase support and 1.0.7 epoch compatibility by salival - https://github.com/oiad/
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// Requires DayZ Epoch 1.0.7 for gem support.
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private ["_vehicle","_costs","_fuel","_magazineCount","_weapon","_type","_name","_weaponType","_weaponName","_turret","_magazines","_ammo","_textMissing","_pos","_message","_action","_damage","_selection","_strH","_disabled","_amount","_enoughMoney","_moneyInfo","_wealth","_success","_reason","_cmpt"];
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_vehicle = _this select 0;
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_ammo = "";
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_reason = "";
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_action = (_this select 3) select 0;
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_type = typeOf _vehicle;
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_disabled = false;
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_name = getText(configFile >> "cfgVehicles" >> _type >> "displayName");
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_amount = (_this select 3) select 1;
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if (_action == "rearm") then {
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_magazineCount = (_this select 3) select 2;
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_weapon = (_this select 3) select 3;
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_weaponType = _weapon select 0;
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_weaponName = _weapon select 1;
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_turret = _weapon select 2;
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};
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if (typeName _amount == "STRING") then {
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if (_amount == (localize "str_temp_param_disabled")) then {
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if (_action == "rearm") then {_reason = format[localize "STR_CL_SP_UNABLE_REARM",_weaponName]; _disabled = true};
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if (_action == "repair") then {_reason = format[localize "STR_CL_SP_UNABLE_REPAIR",_name]; _disabled = true};
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if (_action == "refuel") then {_reason = format[localize "STR_CL_SP_UNABLE_REFUEL",_name]; _disabled = true};
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};
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if (_amount == (localize "strwffree")) then {_amount = 0};
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};
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if (_disabled) exitWith {[_reason,1] call dayz_rollingMessages};
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_enoughMoney = false;
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_moneyInfo = [false, [], [], [], 0];
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_wealth = player getVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),0];
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if (Z_SingleCurrency) then {
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_enoughMoney = (_wealth >= _amount);
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} else {
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Z_Selling = false;
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if (Z_AllowTakingMoneyFromVehicle) then {false call Z_checkCloseVehicle};
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_moneyInfo = _amount call Z_canAfford;
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_enoughMoney = _moneyInfo select 0;
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};
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_success = if (Z_SingleCurrency) then {true} else {[player,_amount,_moneyInfo,true,0] call Z_payDefault};
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if (!_success && _enoughMoney) exitWith {systemChat localize "STR_EPOCH_TRADE_GEAR_AND_BAG_FULL"}; // Not enough room in gear or bag to accept change
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if (_enoughMoney) then {
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_success = if (Z_SingleCurrency) then {_amount <= _wealth} else {[player,_amount,_moneyInfo,false,0] call Z_payDefault};
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if (_success) then {
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if (Z_SingleCurrency) then {
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player setVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),(_wealth - _amount),true];
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};
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[player,(getPosATL player),50,"refuel"] spawn fnc_alertZombies;
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_vehicle engineOn false;
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if (_action == "refuel") then {
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[format[localize "STR_CL_SP_REFUELING",_name],1] call dayz_rollingMessages;
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while {vehicle player == _vehicle} do {
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if ([0,0,0] distance (velocity _vehicle) > 1) exitWith {[format[localize "STR_CL_SP_REFUELING_STOPPED",_name],1] call dayz_rollingMessages};
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_fuel = (fuel _vehicle) + ((_this select 3) select 3);
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if (_fuel > 0.99) exitWith {
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_vehicle setFuel 1;
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[format[localize "STR_CL_SP_REFUEL_OK",_name],1] call dayz_rollingMessages;
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};
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_vehicle setFuel _fuel;
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uiSleep ((_this select 3) select 2);
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};
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};
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if (_action == "repair") then {
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[_vehicle,"repair",0,false] call dayz_zombieSpeak;
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_hitpoints = _vehicle call vehicle_getHitpoints;
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_allRepaired = true;
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{
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if ((vehicle player != _vehicle) || {[0,0,0] distance (velocity _vehicle) > 1}) exitWith {
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_allRepaired = false;
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[format[localize "STR_CL_SP_REPAIRING_STOPPED",_name],1] call dayz_rollingMessages;
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};
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_hits = [_vehicle,_x] call object_getHit;
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_damage = _hits select 0;
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if (_damage > 0) then {
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_cmpt = [];
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{
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if (_forEachIndex > 2) then {_cmpt set [count _cmpt,_x]};
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} forEach toArray (_x);
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_cmpt = toString _cmpt;
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[format[localize "STR_CL_SP_REPAIRING",_cmpt],1] call dayz_rollingMessages;
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_selection = getText(configFile >> "cfgVehicles" >> _type >> "HitPoints" >> _x >> "name");
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_strH = "hit_" + (_selection);
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_vehicle setHit[_selection,0];
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_vehicle setVariable [_strH,0,true];
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uiSleep ((_this select 3) select 2);
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};
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} forEach _hitpoints;
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PVDZ_veh_Save = [_vehicle,"repair",true];
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publicVariableServer "PVDZ_veh_Save";
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if (_allRepaired) then {
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_vehicle setDamage 0;
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_vehicle setVelocity [0,0,1];
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[format[localize "STR_CL_SP_REPAIR_OK",_name],1] call dayz_rollingMessages;
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};
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};
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if (_action == "rearm") then {
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_magazines = getArray (configFile >> "CfgWeapons" >> _weaponType >> "magazines");
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_ammo = _magazines select 0;
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if (_weaponType == "CMFlareLauncher") then {
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_vehicle removeWeaponTurret ["CMFlareLauncher",_turret];
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for "_i" from 1 to _magazineCount do {_vehicle addMagazineTurret [_ammo,_turret];};
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_vehicle addWeaponTurret ["CMFlareLauncher",_turret];
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} else {
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{_vehicle removeMagazinesTurret [_x,_turret];} forEach _magazines;
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for "_i" from 1 to _magazineCount do {_vehicle addMagazineTurret [_ammo,_turret];};
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};
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[format[localize "STR_CL_SP_REARMED",_weaponName,_name],1] call dayz_rollingMessages;
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};
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call player_forceSave;
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} else {
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systemChat localize "STR_EPOCH_TRADE_DEBUG";
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};
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} else {
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_itemText = if (Z_SingleCurrency) then {CurrencyName} else {[_amount,true] call z_calcCurrency};
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if (Z_SingleCurrency) then {
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systemChat format[localize "STR_CL_SP_FAIL_COINS",[_amount] call BIS_fnc_numberText,_itemText,_action,_name];
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} else {
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systemChat format[localize "STR_CL_SP_FAIL_BRIEFCASES",_itemText,_action,_name];
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};
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};
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