35 lines
1.4 KiB
Plaintext
Executable File
35 lines
1.4 KiB
Plaintext
Executable File
/*
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PVEH does not provide any information about the sender in A2, so
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this is necessary to verify the sender was not spoofed.
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This is useful to hinder and identify cheaters who attempt mass deletion or creation of hive objects via PVS.
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*/
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local _params = _this select 0;
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local _function = "Server_" + (_this select 1);
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local _objPos = _this select 2; //Can be object or position
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local _clientKey = _this select 3;
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local _playerUID = _this select 4;
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local _player = _this select 5;
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local _playerPos = [_player] call fnc_getPos;
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local _index = dayz_serverPUIDArray find _playerUID;
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local _exitReason = call {
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//If object or player is null distance returns 9999+
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//If object or player was moved with setPos on client, position takes a second to update on server
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//Coordinates can be used in place of object
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if (_objPos distance _playerPos > (Z_VehicleDistance + 10)) exitwith {
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format["%1 error: Verification failed, player is too far from object. Distance: %2m/%3m limit PV ARRAY: %4",_function,round (_objPos distance _playerPos),Z_VehicleDistance + 10,_params]
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};
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if (_index < 0) exitwith {
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format["%1 error: PUID NOT FOUND ON SERVER. PV ARRAY: %2",_function,_params]
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};
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if (((dayz_serverClientKeys select _index) select 0 != owner _player) || ((dayz_serverClientKeys select _index) select 1 != _clientKey)) exitwith {
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format["%1 error: CLIENT AUTH KEY INCORRECT OR UNRECOGNIZED. PV ARRAY: %2",_function,_params]
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};
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"";
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};
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_exitReason
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