stuzer05
61de8f76f3
Closes #15 Reviewed-on: #16 Co-authored-by: stuzer05 <stuzer05@stuzer.link> Co-committed-by: stuzer05 <stuzer05@stuzer.link>
283 lines
31 KiB
Plaintext
Executable File
283 lines
31 KiB
Plaintext
Executable File
/* GENERAL CONFIG */
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wai_debug_mode = false; // enable debug
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wai_user_spawnpoints = false; // setting this to true will disable the dynamic mission spawning system and enable server owners to define their own mission spawn points in WAI\configs\spawnpoints.sqf.
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wai_use_blacklist = false; // You can edit the blacklist per map in file WAI\configs\blacklist.sqf.
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/* END GENERAL CONFIG */
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/* AI CONFIG */
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ai_show_count = true; //this will show the ai count in the mission markers.
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ai_hasMoney = false; //If you have ZSC installed then setting this to true will place random amounts of coins in 50 coin increments in ai wallets.
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ai_moneyMultiplier = 200; //This value is multiplied by 50 to set the max amount of ZSC coins in AI wallets. ex. 200x50=10000 max coins.
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ai_clear_body = false; // instantly clear bodies
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ai_cleanup_time = 120; // time to clear bodies in minutes. Set to -1 to disable AI cleanup.
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ai_clean_roadkill = false; // clean bodies that are roadkills
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ai_rk_damageweapon = 30; // percentage of chance a roadkill will destroy weapon AI is carrying
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ai_bandit_combatmode = "RED"; // combat mode of bandit AI
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ai_bandit_behaviour = "COMBAT"; // behavior of bandit AI
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ai_hero_combatmode = "RED"; // combat mode of hero AI
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ai_hero_behaviour = "COMBAT"; // behavior of hero AI
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ai_share_info = true; // AI share info on player position
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ai_share_distance = 300; // distance from killed AI for AI to share your rough position
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ai_kills_gain = true; // add kill to bandit/human kill score
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ai_humanity_gain = true; // gain humanity for killing AI
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ai_add_humanity = 50; // amount of humanity gained for killing a bandit AI
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ai_remove_humanity = 50; // amount of humanity lost for killing a hero AI
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ai_reward_veh_gunner = true; // Allows the gunner or "effectiveCommander" of a vehicle to get humanity and kill rewards
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ai_killfeed = false; // Sends personal messages when the player kills an ai - may not be good for network performance
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ai_skill_extreme = [["aimingAccuracy",1.00],["aimingShake",1.00],["aimingSpeed",1.00],["endurance",1.00],["spotDistance",1.00],["spotTime",1.00],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]]; // Extreme
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ai_skill_hard = [["aimingAccuracy",0.80],["aimingShake",0.80],["aimingSpeed",0.80],["endurance",1.00],["spotDistance",0.80],["spotTime",0.80],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]]; // Hard
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ai_skill_medium = [["aimingAccuracy",0.60],["aimingShake",0.60],["aimingSpeed",0.60],["endurance",1.00],["spotDistance",0.60],["spotTime",0.60],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]]; // Medium
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ai_skill_easy = [["aimingAccuracy",0.40],["aimingShake",0.50],["aimingSpeed",0.50],["endurance",1.00],["spotDistance",0.50],["spotTime",0.50],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]]; // Easy
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ai_skill_random = [ai_skill_extreme,ai_skill_hard,ai_skill_hard,ai_skill_hard,ai_skill_hard,ai_skill_medium,ai_skill_medium,ai_skill_medium,ai_skill_medium,ai_skill_easy];
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ai_static_useweapon = true; // Allows AI on static guns to have a loadout
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ai_static_weapons = ["KORD_high_TK_EP1","DSHKM_Ins","M2StaticMG"]; // static guns
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ai_static_skills = false; // Allows you to set custom array for AI on static weapons. (true: On false: Off)
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ai_static_array = [["aimingAccuracy",0.20],["aimingShake",0.70],["aimingSpeed",0.75],["endurance",1.00],["spotDistance",0.70],["spotTime",0.50],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]];
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ai_gear0 = [["ItemBandage","ItemBandage","ItemAntibiotic"],["ItemRadio","ItemMachete","ItemCrowbar"]];
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ai_gear1 = [["ItemBandage","ItemSodaPepsi","ItemMorphine"],["Binocular_Vector"]];
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ai_gear2 = [["ItemDocument","FoodCanFrankBeans","ItemHeatPack"],["ItemToolbox"]];
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ai_gear3 = [["ItemWaterbottle","ItemBloodbag"],["ItemCompass","ItemCrowbar"]];
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ai_gear4 = [["ItemBandage","ItemEpinephrine","ItemPainkiller"],["ItemGPS","ItemKeyKit"]];
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ai_gear_random = [ai_gear0,ai_gear1,ai_gear2,ai_gear3,ai_gear4];
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// Weapons
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ai_wep_ak = ["AK74_Kobra_DZ","AK74_Kobra_SD_DZ","AK74_GL_Kobra_DZ","AK74_GL_Kobra_SD_DZ","AK74_DZ","AK74_SD_DZ","AK74_GL_DZ","AK74_GL_SD_DZ","AK74_PSO1_DZ","AK74_PSO1_SD_DZ","AK74_GL_PSO1_DZ","AK74_GL_PSO1_SD_DZ","AK107_Kobra_DZ","AK107_DZ","AK107_GL_DZ","AK107_PSO_DZ","AK107_GL_PSO_DZ","AK107_GL_Kobra_DZ","AN94_DZ","AN94_GL_DZ","AKS74U_Kobra_DZ","AKS74U_Kobra_SD_DZ","AKS74U_DZ","AKS74U_SD_DZ","AKM_DZ","AKM_Kobra_DZ","AKM_PSO1_DZ","AKS_Gold_DZ","AKS_Silver_DZ","AKS_DZ"];
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ai_wep_rk95 = ["RK95_DZ","RK95_SD_DZ","RK95_CCO_SD_DZ","RK95_ACOG_SD_DZ","RK95_CCO_DZ","RK95_ACOG_DZ"];
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ai_wep_groza = ["Groza9_DZ","Groza9_Sniper_DZ","Groza9_GL_DZ","Groza9_GL_Sniper_DZ","Groza9_SD_DZ","Groza9_Sniper_SD_DZ","Groza1_DZ","Groza1_Sniper_DZ","Groza1_SD_DZ","Groza1_Sniper_SD_DZ"];
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ai_wep_scar = ["SCAR_H_AK_DZ","SCAR_H_AK_CCO_DZ","SCAR_H_B_AK_CCO_DZ","SCAR_H_AK_HOLO_DZ","SCAR_H_AK_ACOG_DZ"];
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ai_wep_sniper = ["WA2000_DZ","Barrett_MRAD_Iron_DZ","Barrett_MRAD_CCO_DZ","Barrett_MRAD_Sniper_DZ","MSR_DZ","MSR_SD_DZ","MSR_NV_DZ","MSR_NV_SD_DZ","XM2010_DZ","XM2010_SD_DZ","XM2010_NV_DZ","XM2010_NV_SD_DZ","XM2010_TWS_DZ","XM2010_TWS_SD_DZ","Anzio_20_DZ","BAF_AS50_scoped_DZ","m107_DZ","M4SPR_DZE","M200_CheyTac_DZ","M200_CheyTac_SD_DZ","L115A3_DZ","L115A3_2_DZ","KSVK_DZE","VSS_vintorez_DZE","M24_DZ","M24_Gh_DZ","M24_DES_DZ","M40A3_Gh_DZ","M40A3_DZ","CZ750_DZ","M110_NV_DZ","MK17_Sniper_DZ","MK17_Sniper_SD_DZ","MK14_Sniper_DZ","MK14_Sniper_SD_DZ","M21_DZ","M21A5_DZ","M21A5_SD_DZ","HK417_Sniper_DZ","HK417_Sniper_SD_DZ","M1A_SC16_BL_Sniper_DZ","M1A_SC2_BL_Sniper_DZ","M1A_SC16_TAN_Sniper_DZ","DMR_DZ","DMR_SKN","DMR_Gh_DZ","DMR_DZE","DMR_Gh_DZE","RSASS_DZ","RSASS_TWS_DZ","RSASS_SD_DZ","RSASS_TWS_SD_DZ","FNFAL_DZ","FNFAL_CCO_DZ","FNFAL_Holo_DZ","FNFAL_ANPVS4_DZ","FN_FAL_ANPVS4_DZE","G3_DZ"];
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ai_wep_g36 = ["G36K_Camo_DZ","G36K_Camo_SD_DZ","G36A_Camo_DZ","G36A_Camo_SD_DZ","G36C_DZ","G36C_SD_DZ","G36C_CCO_DZ","G36C_CCO_SD_DZ","G36C_Holo_DZ","G36C_Holo_SD_DZ","G36C_ACOG_DZ","G36C_ACOG_SD_DZ","G36C_Camo_DZ","G36C_Camo_Holo_SD_DZ"];
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ai_wep_m4 = ["M4A1_DZ","M4A1_FL_DZ","M4A1_MFL_DZ","M4A1_SD_DZ","M4A1_SD_FL_DZ","M4A1_SD_MFL_DZ","M4A1_GL_DZ","M4A1_GL_FL_DZ","M4A1_GL_MFL_DZ","M4A1_GL_SD_DZ","M4A1_GL_SD_FL_DZ","M4A1_GL_SD_MFL_DZ","M4A1_CCO_DZ","M4A1_CCO_FL_DZ","M4A1_CCO_MFL_DZ","M4A1_CCO_SD_DZ","M4A1_CCO_SD_FL_DZ","M4A1_CCO_SD_MFL_DZ","M4A1_GL_CCO_DZ","M4A1_GL_CCO_FL_DZ","M4A1_GL_CCO_MFL_DZ","M4A1_GL_CCO_SD_DZ","M4A1_GL_CCO_SD_FL_DZ","M4A1_GL_CCO_SD_MFL_DZ","M4A1_Holo_DZ","M4A1_Holo_FL_DZ","M4A1_Holo_MFL_DZ","M4A1_Holo_SD_DZ","M4A1_Holo_SD_FL_DZ","M4A1_Holo_SD_MFL_DZ","M4A1_GL_Holo_DZ","M4A1_GL_Holo_FL_DZ","M4A1_GL_Holo_MFL_DZ","M4A1_GL_Holo_SD_DZ","M4A1_GL_Holo_SD_FL_DZ","M4A1_GL_Holo_SD_MFL_DZ","M4A1_ACOG_DZ","M4A1_ACOG_FL_DZ","M4A1_ACOG_MFL_DZ","M4A1_ACOG_SD_DZ","M4A1_ACOG_SD_FL_DZ","M4A1_ACOG_SD_MFL_DZ","M4A1_GL_ACOG_DZ","M4A1_GL_ACOG_FL_DZ","M4A1_GL_ACOG_MFL_DZ","M4A1_GL_ACOG_SD_DZ","M4A1_GL_ACOG_SD_FL_DZ","M4A1_GL_ACOG_SD_MFL_DZ","M4A1_Rusty_DZ","M4A1_Camo_CCO_DZ","M4A1_Camo_CCO_SD_DZ","M4A1_Camo_Holo_GL_DZ","M4A1_Camo_Holo_GL_SD_DZ","M4A3_DES_CCO_DZ","M4A3_ACOG_GL_DZ","M4A3_Camo_DZ","M4A3_Camo_ACOG_DZ"];
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ai_wep_hk416 = ["HK416_DZ","HK416_SD_DZ","HK416_GL_DZ","HK416_GL_SD_DZ","HK416_CCO_DZ","HK416_CCO_SD_DZ","HK416_GL_CCO_DZ","HK416_GL_CCO_SD_DZ","HK416_Holo_DZ","HK416_Holo_SD_DZ","HK416_GL_Holo_DZ","HK416C_DZ","HK416C_GL_DZ","HK416C_CCO_DZ","HK416C_GL_CCO_DZ","HK416C_Holo_DZ","HK416C_GL_Holo_DZ","HK416C_ACOG_DZ","HK416C_GL_ACOG_DZ"];
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ai_wep_steyrAug = ["SteyrAug_A3_Green_DZ","SteyrAug_A3_Black_DZ","SteyrAug_A3_Blue_DZ","SteyrAug_A3_ACOG_Green_DZ","SteyrAug_A3_ACOG_Black_DZ","SteyrAug_A3_ACOG_Blue_DZ","SteyrAug_A3_Holo_Green_DZ","SteyrAug_A3_Holo_Black_DZ","SteyrAug_A3_Holo_Blue_DZ","SteyrAug_A3_GL_Green_DZ","SteyrAug_A3_GL_Black_DZ","SteyrAug_A3_GL_Blue_DZ","SteyrAug_A3_ACOG_GL_Green_DZ","SteyrAug_A3_ACOG_GL_Black_DZ","SteyrAug_A3_ACOG_GL_Blue_DZ","SteyrAug_A3_Holo_GL_Green_DZ","SteyrAug_A3_Holo_GL_Black_DZ","SteyrAug_A3_Holo_GL_Blue_DZ"];
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ai_wep_hk53 = ["HK53A3_DZ","HK53A3_CCO_DZ","HK53A3_Holo_DZ"];
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ai_wep_magpulPDR = ["PDR_DZ","PDR_CCO_DZ","PDR_Holo_DZ"];
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ai_wep_famas = ["Famas_DZ","Famas_CCO_DZ","Famas_Holo_DZ","Famas_SD_DZ","Famas_CCO_SD_DZ","Famas_Holo_SD_DZ"];
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ai_wep_acr = ["ACR_WDL_DZ","ACR_WDL_SD_DZ","ACR_WDL_GL_DZ","ACR_WDL_GL_SD_DZ","ACR_WDL_CCO_DZ","ACR_WDL_CCO_SD_DZ","ACR_WDL_CCO_GL_DZ","ACR_WDL_CCO_GL_SD_DZ","ACR_WDL_Holo_DZ","ACR_WDL_Holo_SD_DZ","ACR_WDL_Holo_GL_DZ","ACR_WDL_Holo_GL_SD_DZ","ACR_WDL_ACOG_DZ","ACR_WDL_ACOG_SD_DZ","ACR_WDL_ACOG_GL_DZ","ACR_WDL_ACOG_GL_SD_DZ","ACR_WDL_TWS_DZ","ACR_WDL_TWS_GL_DZ","ACR_WDL_TWS_SD_DZ","ACR_WDL_TWS_GL_SD_DZ","ACR_WDL_NV_DZ","ACR_WDL_NV_SD_DZ","ACR_WDL_NV_GL_DZ","ACR_WDL_NV_GL_SD_DZ","ACR_BL_DZ","ACR_BL_SD_DZ","ACR_BL_GL_DZ","ACR_BL_GL_SD_DZ","ACR_BL_CCO_DZ","ACR_BL_CCO_SD_DZ","ACR_BL_CCO_GL_DZ","ACR_BL_CCO_GL_SD_DZ","ACR_BL_Holo_DZ","ACR_BL_Holo_SD_DZ","ACR_BL_Holo_GL_DZ","ACR_BL_Holo_GL_SD_DZ","ACR_BL_ACOG_DZ","ACR_BL_ACOG_SD_DZ","ACR_BL_ACOG_GL_DZ","ACR_BL_ACOG_GL_SD_DZ","ACR_BL_TWS_DZ","ACR_BL_TWS_GL_DZ","ACR_BL_TWS_SD_DZ","ACR_BL_TWS_GL_SD_DZ","ACR_BL_NV_DZ","ACR_BL_NV_SD_DZ","ACR_BL_NV_GL_DZ","ACR_BL_NV_GL_SD_DZ","ACR_DES_DZ","ACR_DES_SD_DZ","ACR_DES_GL_DZ","ACR_DES_GL_SD_DZ","ACR_DES_CCO_DZ","ACR_DES_CCO_SD_DZ","ACR_DES_CCO_GL_DZ","ACR_DES_CCO_GL_SD_DZ","ACR_DES_Holo_DZ","ACR_DES_Holo_SD_DZ","ACR_DES_Holo_GL_DZ","ACR_DES_Holo_GL_SD_DZ","ACR_DES_ACOG_DZ","ACR_DES_ACOG_SD_DZ","ACR_DES_ACOG_GL_DZ","ACR_DES_ACOG_GL_SD_DZ","ACR_DES_TWS_DZ","ACR_DES_TWS_GL_DZ","ACR_DES_TWS_SD_DZ","ACR_DES_TWS_GL_SD_DZ","ACR_DES_NV_DZ","ACR_DES_NV_SD_DZ","ACR_DES_NV_GL_DZ","ACR_DES_NV_GL_SD_DZ","ACR_SNOW_DZ","ACR_SNOW_SD_DZ","ACR_SNOW_GL_DZ","ACR_SNOW_GL_SD_DZ","ACR_SNOW_CCO_DZ","ACR_SNOW_CCO_SD_DZ","ACR_SNOW_CCO_GL_DZ","ACR_SNOW_CCO_GL_SD_DZ","ACR_SNOW_Holo_DZ","ACR_SNOW_Holo_SD_DZ","ACR_SNOW_Holo_GL_DZ","ACR_SNOW_Holo_GL_SD_DZ","ACR_SNOW_ACOG_DZ","ACR_SNOW_ACOG_SD_DZ","ACR_SNOW_ACOG_GL_DZ","ACR_SNOW_ACOG_GL_SD_DZ","ACR_SNOW_TWS_DZ","ACR_SNOW_TWS_GL_DZ","ACR_SNOW_TWS_SD_DZ","ACR_SNOW_TWS_GL_SD_DZ","ACR_SNOW_NV_DZ","ACR_SNOW_NV_SD_DZ","ACR_SNOW_NV_GL_DZ","ACR_SNOW_NV_GL_SD_DZ"];
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ai_wep_kac = ["KAC_PDW_DZ","KAC_PDW_CCO_DZ","KAC_PDW_HOLO_DZ","KAC_PDW_ACOG_DZ"];
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ai_wep_tavor = ["CTAR21_DZ","CTAR21_CCO_DZ","CTAR21_ACOG_DZ"];
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ai_wep_masada = ["Masada_DZ","Masada_SD_DZ","Masada_CCO_DZ","Masada_CCO_SD_DZ","Masada_Holo_DZ","Masada_Holo_SD_DZ","Masada_ACOG_DZ","Masada_ACOG_SD_DZ","Masada_BL_DZ","Masada_BL_SD_DZ","Masada_BL_CCO_DZ","Masada_BL_CCO_SD_DZ","Masada_BL_Holo_DZ","Masada_BL_Holo_SD_DZ","Masada_BL_ACOG_DZ","Masada_BL_ACOG_SD_DZ"];
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ai_wep_mk16 = ["MK16_DZ","MK16_CCO_DZ","MK16_Holo_DZ","MK16_ACOG_DZ","MK16_GL_DZ","MK16_GL_CCO_DZ","MK16_GL_Holo_DZ","MK16_GL_ACOG_DZ","MK16_CCO_SD_DZ","MK16_Holo_SD_DZ","MK16_ACOG_SD_DZ","MK16_GL_CCO_SD_DZ","MK16_GL_Holo_SD_DZ","MK16_GL_ACOG_SD_DZ","MK16_BL_CCO_DZ","MK16_BL_GL_ACOG_DZ","MK16_BL_Holo_SD_DZ","MK16_BL_GL_CCO_SD_DZ"];
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ai_wep_xm8 = ["XM8_DZ","XM8_DES_DZ","XM8_GREY_DZ","XM8_GREY_2_DZ","XM8_GL_DZ","XM8_DES_GL_DZ","XM8_GREY_GL_DZ","XM8_Compact_DZ","XM8_DES_Compact_DZ","XM8_GREY_Compact_DZ","XM8_GREY_2_Compact_DZ","XM8_Sharpsh_DZ","XM8_DES_Sharpsh_DZ","XM8_GREY_Sharpsh_DZ","XM8_SAW_DZ","XM8_DES_SAW_DZ","XM8_GREY_SAW_DZ","XM8_SD_DZ"];
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ai_wep_m14 = ["M14_DZ","M14_Gh_DZ","M14_CCO_DZ","M14_CCO_Gh_DZ","M14_Holo_DZ","M14_Holo_Gh_DZ","M1A_SC16_BL_DZ","M1A_SC16_BL_ACOG_DZ","M1A_SC16_BL_CCO_DZ","M1A_SC16_BL_HOLO_DZ","M1A_SC16_BL_PU_DZ","M1A_SC16_TAN_DZ","M1A_SC16_TAN_ACOG_DZ","M1A_SC16_TAN_CCO_DZ","M1A_SC16_TAN_HOLO_DZ","M1A_SC16_TAN_PU_DZ","M1A_SC2_BL_DZ","M1A_SC2_BL_ACOG_DZ","M1A_SC2_BL_CCO_DZ","M1A_SC2_BL_HOLO_DZ","M1A_SC2_BL_PU_DZ"];
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ai_wep_hk417 = ["HK417_DZ","HK417_SD_DZ","HK417_CCO_DZ","HK417_CCO_SD_DZ","HK417_Holo_DZ","HK417_Holo_SD_DZ","HK417_ACOG_DZ","HK417_ACOG_SD_DZ","HK417C_DZ","HK417C_GL_DZ","HK417C_CCO_DZ","HK417C_GL_CCO_DZ","HK417C_Holo_DZ","HK417C_GL_Holo_DZ","HK417C_ACOG_DZ","HK417C_GL_ACOG_DZ"];
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ai_wep_mk14 = ["MK14_DZ","MK14_CCO_DZ","MK14_Holo_DZ","MK14_ACOG_DZ","MK14_SD_DZ","MK14_CCO_SD_DZ","MK14_Holo_SD_DZ","MK14_ACOG_SD_DZ"];
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ai_wep_mk17 = ["MK17_DZ","MK17_CCO_DZ","MK17_Holo_DZ","MK17_ACOG_DZ","MK17_GL_DZ","MK17_GL_CCO_DZ","MK17_GL_Holo_DZ","MK17_GL_ACOG_DZ","MK17_CCO_SD_DZ","MK17_Holo_SD_DZ","MK17_ACOG_SD_DZ","MK17_GL_CCO_SD_DZ","MK17_GL_Holo_SD_DZ","MK17_BL_Holo_DZ","MK17_BL_GL_ACOG_DZ","MK17_BL_CCO_SD_DZ","MK17_BL_GL_Holo_SD_DZ"];
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ai_wep_cz805 = ["CZ805_A1_DZ","CZ805_A1_GL_DZ","CZ805_A2_DZ","CZ805_A2_SD_DZ","CZ805_B_GL_DZ"];
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ai_wep_shotgun = ["MR43_DZ","Winchester1866_DZ","Remington870_DZ","Remington870_FL_DZ","Remington870_MFL_DZ","Saiga12K_DZ","USAS12_DZ","AA12_DZ","M1014_DZ","M1014_CCO_DZ","M1014_Holo_DZ"];
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ai_wep_svd = ["SVD_PSO1_DZ","SVD_PSO1_Gh_DZ","SVD_DZ","SVD_Gh_DZ","SVD_PSO1_Gh_DES_DZ","SVD_NSPU_DZ","SVD_Gold_DZ","SVU_PSO1_DZ"];
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ai_wep_mosin = ["Mosin_DZ","Mosin_FL_DZ","Mosin_MFL_DZ","Mosin_Belt_DZ","Mosin_Belt_FL_DZ","Mosin_Belt_MFL_DZ","Mosin_PU_DZ","Mosin_PU_FL_DZ","Mosin_PU_MFL_DZ","Mosin_PU_Belt_DZ","Mosin_PU_Belt_FL_DZ","Mosin_PU_Belt_MFL_DZ"];
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ai_wep_m16 = ["M16A2_DZ","M16A2_GL_DZ","M16A2_Rusty_DZ","M16A4_DZ","M16A4_FL_DZ","M16A4_MFL_DZ","M16A4_GL_DZ","M16A4_GL_FL_DZ","M16A4_GL_MFL_DZ","M16A4_CCO_DZ","M16A4_CCO_FL_DZ","M16A4_CCO_MFL_DZ","M16A4_GL_CCO_DZ","M16A4_GL_CCO_FL_DZ","M16A4_GL_CCO_MFL_DZ","M16A4_Holo_DZ","M16A4_Holo_FL_DZ","M16A4_Holo_MFL_DZ","M16A4_GL_Holo_DZ","M16A4_GL_Holo_FL_DZ","M16A4_GL_Holo_MFL_DZ","M16A4_ACOG_DZ","M16A4_ACOG_FL_DZ","M16A4_ACOG_MFL_DZ","M16A4_GL_ACOG_DZ","M16A4_GL_ACOG_FL_DZ","M16A4_GL_ACOG_MFL_DZ"];
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ai_wep_sa58 = ["SA58_DZ","SA58_RIS_DZ","SA58_RIS_FL_DZ","SA58_RIS_MFL_DZ","SA58_CCO_DZ","SA58_CCO_FL_DZ","SA58_CCO_MFL_DZ","SA58_Holo_DZ","SA58_Holo_FL_DZ","SA58_Holo_MFL_DZ","SA58_ACOG_DZ","SA58_ACOG_FL_DZ","SA58_ACOG_MFL_DZ","Sa58V_DZ","Sa58V_Camo_CCO_DZ","Sa58V_Camo_ACOG_DZ"];
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|
ai_wep_l85 = ["L85A2_DZ","L85A2_FL_DZ","L85A2_MFL_DZ","L85A2_SD_DZ","L85A2_SD_FL_DZ","L85A2_SD_MFL_DZ","L85A2_CCO_DZ","L85A2_CCO_FL_DZ","L85A2_CCO_MFL_DZ","L85A2_CCO_SD_DZ","L85A2_CCO_SD_FL_DZ","L85A2_CCO_SD_MFL_DZ","L85A2_Holo_DZ","L85A2_Holo_FL_DZ","L85A2_Holo_MFL_DZ","L85A2_Holo_SD_DZ","L85A2_Holo_SD_FL_DZ","L85A2_Holo_SD_MFL_DZ","L85A2_ACOG_DZ","L85A2_ACOG_FL_DZ","L85A2_ACOG_MFL_DZ","L85A2_ACOG_SD_DZ","L85A2_ACOG_SD_FL_DZ","L85A2_ACOG_SD_MFL_DZ","BAF_L85A2_RIS_TWS_DZ"];
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|
ai_wep_pistol = ["M9_DZ","M9_SD_DZ","M9_Camo_DZ","M9_Camo_SD_DZ","M93R_DZ","P99_Black_DZ","P99_Black_SD_DZ","P99_Green_DZ","P99_Green_SD_DZ","P99_Silver_DZ","P99_Silver_SD_DZ","BrowningHP_DZ","P226_DZ","P226_Silver_DZ","P38_DZ","PPK_DZ","MK22_DZ","MK22_2_DZ","MK22_SD_DZ","MK22_2_SD_DZ","G17_DZ","G17_FL_DZ","G17_MFL_DZ","G17_SD_DZ","G17_SD_FL_DZ","G17_SD_MFL_DZ","G18_DZ","M1911_DZ","M1911_2_DZ","Kimber_M1911_DZ","Kimber_M1911_SD_DZ","USP_DZ","USP_SD_DZ","Makarov_DZ","Makarov_SD_DZ","Tokarew_TT33_DZ","Ruger_MK2_DZ","APS_DZ","APS_SD_DZ","PDW_DZ","PDW_SD_DZ","TEC9_DZ","Mac10_DZ","Revolver_DZ","Revolver_Gold_DZ","Colt_Anaconda_DZ","Colt_Anaconda_Gold_DZ","Colt_Bull_DZ","Colt_Python_DZ","Colt_Revolver_DZ","CZ75P_DZ","CZ75D_DZ","CZ75SP_DZ","CZ75SP_SD_DZ","DesertEagle_DZ","DesertEagle_Gold_DZ","DesertEagle_Silver_DZ","DesertEagle_Modern_DZ","Sa61_DZ"];
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ai_wep_smg = ["Bizon_DZ","Bizon_Kobra_DZ","Bizon_SD_DZ","Bizon_Kobra_SD_DZ","MP5_DZ","MP5_SD_DZ","Kriss_DZ","Kriss_CCO_DZ","Kriss_Holo_DZ","Kriss_SD_DZ","Kriss_CCO_SD_DZ","Kriss_Holo_SD_DZ","Scorpion_Evo3_DZ","Scorpion_Evo3_CCO_DZ","Scorpion_Evo3_CCO_SD_DZ","MP7_DZ","MP7_FL_DZ","MP7_MFL_DZ","MP7_Holo_DZ","MP7_Holo_FL_DZ","MP7_Holo_MFL_DZ","MP7_CCO_DZ","MP7_CCO_FL_DZ","MP7_CCO_MFL_DZ","MP7_ACOG_DZ","MP7_ACOG_FL_DZ","MP7_ACOG_MFL_DZ","MP7_SD_DZ","MP7_SD_FL_DZ","MP7_SD_MFL_DZ","MP7_Holo_SD_DZ","MP7_Holo_SD_FL_DZ","MP7_Holo_SD_MFL_DZ","MP7_CCO_SD_DZ","MP7_CCO_SD_FL_DZ","MP7_CCO_SD_MFL_DZ","MP7_ACOG_SD_DZ","MP7_ACOG_SD_FL_DZ","MP7_ACOG_SD_MFL_DZ","TMP_DZ","TMP_CCO_DZ","TMP_Holo_DZ","TMP_SD_DZ","TMP_CCO_SD_DZ","TMP_Holo_SD_DZ","UMP_DZ","UMP_CCO_DZ","UMP_Holo_DZ","UMP_SD_DZ","UMP_CCO_SD_DZ","UMP_Holo_SD_DZ","P90_DZ","P90_CCO_DZ","P90_Holo_DZ","P90_SD_DZ","P90_CCO_SD_DZ","P90_Holo_SD_DZ","Sten_MK_DZ","MAT49_DZ","M31_DZ","VAL_DZ","VAL_Kobra_DZ","VAL_PSO1_DZ"];
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|
ai_wep_machine = ["RPK_DZ","RPK_Kobra_DZ","RPK_PSO1_DZ","MG36_DZ","MG36_Camo_DZ","M249_CCO_DZ","M249_DZ","M249_Holo_DZ","M249_EP1_DZ","M249_m145_EP1_DZE","L110A1_CCO_DZ","L110A1_Holo_DZ","L110A1_DZ","BAF_L110A1_Aim_DZE","M240_DZ","M240_CCO_DZ","M240_Holo_DZ","m240_scoped_EP1_DZE","M60A4_EP1_DZE","Mk43_DZ","MK43_Holo_DZ","MK43_ACOG_DZ","MK43_M145_DZ","Mk48_CCO_DZ","Mk48_DZ","Mk48_Holo_DZ","Mk48_DES_CCO_DZ","PKM_DZ","Pecheneg_DZ","UK59_DZ","RPK74_Kobra_DZ","RPK74_DZ","RPK74_PSO1_DZ","L86A2_LSW_DZ"];
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|
ai_wep_tws = ["MSR_TWS_DZ","MSR_TWS_SD_DZ","AKS_74_GOSHAWK","BAF_AS50_TWS","BAF_L85A2_RIS_TWS_DZ","M249_TWS_EP1_Small","m107_TWS_EP1_Small","m8_tws","m8_tws_sd","SCAR_L_STD_EGLM_TWS","SCAR_H_STD_TWS_SD","M110_TWS_EP1"];
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// Random Weapons // By default, most of the mission crates and ai spawn weapons out of the group below. You can remove any weapon array entries from the list if you don't wish to include them.
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ai_wep_random = [ai_wep_ak,ai_wep_rk95,ai_wep_groza,ai_wep_scar,ai_wep_sniper,ai_wep_g36,ai_wep_m4,ai_wep_hk416,ai_wep_steyrAug,ai_wep_hk53,ai_wep_magpulPDR,ai_wep_famas,ai_wep_acr,ai_wep_kac,ai_wep_tavor,ai_wep_masada,ai_wep_mk16,ai_wep_xm8,ai_wep_m14,ai_wep_hk417,ai_wep_mk14,ai_wep_mk17,ai_wep_cz805,ai_wep_shotgun,ai_wep_svd,ai_wep_mosin,ai_wep_m16,ai_wep_sa58,ai_wep_l85,ai_wep_smg,ai_wep_machine];
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ai_wep_launchers_AT = ["M136","RPG18","JAVELIN", "Strela","Igla","STINGER"];
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ai_wep_launchers_AA = ["Strela","Igla","STINGER"];
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ai_packs = ["Patrol_Pack_DZE1","GymBag_Camo_DZE1","GymBag_Green_DZE1","Czech_Vest_Pouch_DZE1","Assault_Pack_DZE1","TerminalPack_DZE1","TinyPack_DZE1","ALICE_Pack_DZE1","TK_Assault_Pack_DZE1","School_Bag_DZE1","CompactPack_DZE1","British_ACU_DZE1","GunBag_DZE1","PartyPack_DZE1","NightPack_DZE1","SurvivorPack_DZE1","AirwavesPack_DZE1","CzechBackpack_DZE1","CzechBackpack_Camping_DZE1","CzechBackpack_OD_DZE1","CzechBackpack_DES_DZE1","CzechBackpack_3DES_DZE1","CzechBackpack_WDL_DZE1","CzechBackpack_MAR_DZE1","CzechBackpack_DMAR_DZE1","CzechBackpack_UCP_DZE1","CzechBackpack_6DES_DZE1","CzechBackpack_TAK_DZE1","CzechBackpack_NVG_DZE1","CzechBackpack_BLK_DZE1","CzechBackpack_DPM_DZE1","CzechBackpack_FIN_DZE1","CzechBackpack_MTC_DZE1","CzechBackpack_NOR_DZE1","CzechBackpack_WIN_DZE1","CzechBackpack_ATC_DZE1","CzechBackpack_MTL_DZE1","CzechBackpack_FTN_DZE1","WandererBackpack_DZE1","LegendBackpack_DZE1","CoyoteBackpack_DZE1","CoyoteBackpackDes_DZE1","CoyoteBackpackWdl_DZE1","CoyoteBackpack_Camping_DZE1","LargeGunBag_DZE1"];
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ai_hero_skin = ["Soldier_Sniper_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","FR_Rodriguez_DZ","FR_Marksman_DZ","FR_R_DZ","FR_Sapper_DZ","FR_TL_DZ","FR_OHara_DZ","USMC_Soldier_MG_DZ","US_Soldier_EP1_DZ","UN_CDF_Soldier_Guard_EP1_DZ","GER_Soldier_TL_EP1_DZ","BAF_Soldier_Officer_MTP_DZ","BAF_Soldier_N_MTP_DZ"];
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ai_bandit_skin = ["Ins_Soldier_GL_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","GUE_Commander_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_2_DZ","GUE_Soldier_CO_DZ","BanditW1_DZ","BanditW2_DZ","Bandit1_DZ","Bandit2_DZ","MVD_Soldier_DZ","Ins_Soldier_2_DZ","CDF_Soldier_DZ","RUS_Soldier1_DZ"];
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ai_special_skin = ["Functionary2_EP1"];
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ai_all_skin = [ai_hero_skin,ai_bandit_skin,ai_special_skin];
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ai_add_skin = true; // adds unit skin to inventory on death. Should set to false if you have takeclothes installed.
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/* END AI CONFIG */
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/* WAI MISSIONS CONFIG */
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wai_mission_markers = ["DZMSMajMarker","DZMSMinMarker","DZMSBMajMarker","DZMSBMinMarker"]; // List of DZMS mission markers to check
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wai_avoid_samespot = true; // Checks to see that a selected mission spawn point has not been used already - 200m check.
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wai_avoid_missions = 2000; // avoid spawning missions this close to other missions, these are defined in wai_mission_markers
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wai_avoid_safezones = 1500; // avoid spawning missions this close to safezones
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wai_avoid_town = 0; // avoid spawning missions this close to towns, *** doesn't function with infiSTAR enabled ***
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wai_avoid_road = 0; // avoid spawning missions this close to roads
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wai_avoid_water = 50; // avoid spawning missions this close to water
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|
wai_avoid_players = 500; // avoid spawning missions this close to a player
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wai_avoid_plots = 100; // avoid spawning missions near player plots
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wai_mission_timer = [2,15]; // time between missions. Default: 5-15 minutes
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wai_mission_timeout = [15,30]; // time each mission takes to timeout if inactive. Default: 15-30 minutes
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wai_timeout_distance = 1200; // if a player is this close to a mission then it won't timeout
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wai_clean_mission_time = 40; // time in minutes after a mission is complete to clean mission buildings. Set to -1 to disable mission cleanup. Default: 30 minutes
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wai_clean_mission_crate = true; // include the mission crates with the mission cleanup. If a player is within 75 meters of the crates the cleanup script will wait. Does not apply to missions that timeout.
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wai_clean_when_clear = ["Road Block"]; // These mission names will get cleaned instantly overriding wai_clean_mission_time
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wai_godmode_objects = true; // prevents mission objects from taking damage
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wai_mission_fuel = [5,60]; // fuel inside mission spawned vehicles [min%,max%]
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wai_vehicle_damage = [20,70]; // damages to spawn vehicles with [min%,max%]
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wai_keep_vehicles = false; // save vehicles to database and keep them after restart
|
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wai_godmode_vehicles = false; // mission vehicles do not take damage until players enter them
|
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wai_vehicle_keys = "NoVehicleKey"; // Options: "KeyonAI", "KeyinVehicle", "KeyinCrate", "NoVehicleKey".
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wai_vehicle_message = true; // Shows a warning message to the player when entering a mission vehicle
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|
|
wai_crates_smoke = false; // pop smoke on crate when mission is finished during daytime
|
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wai_crates_flares = false; // pop flare on crate when mission is finished during nighttime
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wai_players_online = 1; // number of players online before mission starts
|
|
wai_kill_percent = 100; // percentage of AI players that must be killed at "crate" missions to be able to trigger completion
|
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wai_high_value_chance = 10; // chance in percent you find a high value item in the crate.
|
|
wai_num_mags = [3,6]; // Number of magazines per weapon in the crate [min,max]
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|
|
|
wai_enable_minefield = false; // enable minefields to better defend missions
|
|
wai_enable_static_guns = true; // Enables or disables static gun placements at missions that have them.
|
|
wai_enable_paradrops = false; // Enables or disables paratrooper drops at missions that have them.
|
|
wai_enable_patrols = true; // Enables or disables armored vehicle patrols at missions that have them.
|
|
wai_use_launchers = true; // add a rocket launcher to each spawned AI group
|
|
wai_remove_launcher = false; // remove rocket launcher from AI on death
|
|
wai_mission_announce = "DynamicText"; // Options: "Radio", "DynamicText", "titleText"
|
|
wai_hero_limit = 4; // define how many hero missions can run at once
|
|
wai_bandit_limit = 4; // define how many bandit missions can run at once
|
|
|
|
// Mission Arrays
|
|
// [mission name, chance to spawn] Chance to spawn is 0-1. Example - If you only want your mission to have a 25% chance to spawn enter .25
|
|
wai_hero_missions = [
|
|
["patrol",1],
|
|
["black_hawk_crash",1],
|
|
["armed_vehicle",1],
|
|
["base",1],
|
|
["captured_mv22",1],
|
|
["scout_patrol",1],
|
|
["ikea_convoy",1],
|
|
["medi_camp",1],
|
|
["broken_down_ural",1],
|
|
["sniper_extraction",1],
|
|
["mayors_mansion",1],
|
|
["weapon_cache",1],
|
|
["gem_tower",1],
|
|
["cannibal_cave",1],
|
|
["crop_raider",1],
|
|
["drone_pilot",1],
|
|
["slaughter_house",1],
|
|
["drugbust",1],
|
|
["armybase",1],
|
|
["abandoned_trader",1],
|
|
["lumberjack",1],
|
|
["presidents_mansion",1],
|
|
["tankcolumn",1],
|
|
["macdonald",1],
|
|
["radioshack",1],
|
|
["junkyard",1],
|
|
["outpost",1],
|
|
["farmer",1],
|
|
["firestation",1],
|
|
["vehicle_drop",1],
|
|
["apc",1],
|
|
["castle_grayskull",1],
|
|
["wuhan_lab",1]
|
|
//["fallen_satellite",1],
|
|
//["oil_depot",1],
|
|
//["refugee",1],
|
|
//["gold_mine",1],
|
|
//["cargo",1]
|
|
];
|
|
|
|
wai_bandit_missions = [
|
|
["patrol",1],
|
|
["black_hawk_crash",1],
|
|
["armed_vehicle",1],
|
|
["base",1],
|
|
["captured_mv22",1],
|
|
["scout_patrol",1],
|
|
["ikea_convoy",1],
|
|
["medi_camp",1],
|
|
["broken_down_ural",1],
|
|
["sniper_extraction",1],
|
|
["mayors_mansion",1],
|
|
["weapon_cache",1],
|
|
["gem_tower",1],
|
|
["cannibal_cave",1],
|
|
["crop_raider",1],
|
|
["drone_pilot",1],
|
|
["slaughter_house",1],
|
|
["drugbust",1],
|
|
["armybase",1],
|
|
["abandoned_trader",1],
|
|
["lumberjack",1],
|
|
["presidents_mansion",1],
|
|
["tankcolumn",1],
|
|
["macdonald",1],
|
|
["radioshack",1],
|
|
["junkyard",1],
|
|
["outpost",1],
|
|
["farmer",1],
|
|
["firestation",1],
|
|
["vehicle_drop",1],
|
|
["apc",1],
|
|
["castle_grayskull",1],
|
|
["wuhan_lab",1]
|
|
//["fallen_satellite",1],
|
|
//["oil_depot",1],
|
|
//["refugee",1],
|
|
//["gold_mine",1],
|
|
//["cargo",1]
|
|
];
|
|
|
|
// Vehicle arrays
|
|
armed_vehicle = ["ArmoredSUV_PMC_DZE","GAZ_Vodnik_DZE","HMMWV_M1151_M2_CZ_DES_EP1_DZE","HMMWV_M998A2_SOV_DES_EP1_DZE","LandRover_MG_TK_EP1_DZE","LandRover_Special_CZ_EP1_DZE","Offroad_DSHKM_Gue_DZE","UAZ_MG_TK_EP1_DZE","Pickup_PK_GUE_DZE","Pickup_PK_INS_DZE","Pickup_PK_TK_GUE_EP1_DZE"];
|
|
armed_chopper = ["CH_47F_EP1_DZE","UH1H_DZE","Mi17_DZE","UH60M_EP1_DZE","UH1Y_DZE","MH60S_DZE"];
|
|
civil_chopper = ["AH6X_DZ","BAF_Merlin_DZE","MH6J_DZ","Mi17_Civilian_DZ"];
|
|
military_unarmed = ["GAZ_Vodnik_MedEvac_DZE","HMMWV_Ambulance_DZE","HMMWV_Ambulance_CZ_DES_EP1_DZE","HMMWV_DES_EP1_DZE","HMMWV_DZ","HMMWV_M1035_DES_EP1_DZE","LandRover_CZ_EP1_DZE","LandRover_TK_CIV_EP1_DZE","UAZ_CDF_DZE","UAZ_INS_DZE","UAZ_RU_DZE","UAZ_Unarmed_TK_CIV_EP1_DZE","UAZ_Unarmed_TK_EP1_DZE","UAZ_Unarmed_UN_EP1_DZE"];
|
|
cargo_trucks = ["Kamaz_DZE","MTVR_DES_EP1_DZE","Ural_INS_DZE","Ural_CDF_DZE","Ural_TK_CIV_EP1_DZE","Ural_UN_EP1_DZE","V3S_Open_TK_CIV_EP1_DZE","V3S_Open_TK_EP1_DZE"];
|
|
refuel_trucks = ["KamazRefuel_DZ","MtvrRefuel_DES_EP1_DZ","UralRefuel_TK_EP1_DZ","V3S_Refuel_TK_GUE_EP1_DZ"];
|
|
civil_vehicles = ["hilux1_civil_1_open_DZE","hilux1_civil_2_covered_DZE","hilux1_civil_3_open_DZE","SUV_Blue","SUV_Camo","SUV_Charcoal","SUV_Green","SUV_Orange","SUV_Pink","SUV_Red","SUV_Silver","SUV_TK_CIV_EP1_DZE","SUV_White","SUV_Yellow"];
|
|
|
|
// Dynamic crate array
|
|
crates_large = ["USVehicleBox","RUVehicleBox","TKVehicleBox_EP1"];
|
|
crates_medium = ["USBasicWeaponsBox","RUBasicWeaponsBox","USSpecialWeaponsBox","USSpecialWeapons_EP1","RUSpecialWeaponsBox","SpecialWeaponsBox","TKSpecialWeapons_EP1","UNBasicWeapons_EP1"];
|
|
crates_small = ["GuerillaCacheBox","RULaunchersBox","RUBasicAmmunitionBox","RUOrdnanceBox","USBasicAmmunitionBox","USLaunchersBox","USOrdnanceBox","USOrdnanceBox_EP1","USLaunchers_EP1","USBasicWeapons_EP1","USBasicAmmunitionBox_EP1","UNBasicAmmunitionBox_EP1","TKOrdnanceBox_EP1","TKLaunchers_EP1","TKBasicAmmunitionBox_EP1","GuerillaCacheBox_EP1","GERBasicWeapons_EP1"];
|
|
|
|
// Crate Arrays
|
|
crate_weapons_buildables = ["ChainSaw","ChainSawB","ChainSawG","ChainSawP","ChainSawR"];
|
|
crate_tools = ["ItemKeyKit","Binocular","Binocular_Vector","ItemCompass","ItemCrowbar","ItemEtool","ItemFishingPole","ItemFlashlightRed","ItemGPS","ItemHatchet","ItemKnife","ItemMachete","ItemMatchbox","ItemToolbox","NVGoggles"];
|
|
crate_tools_buildable = ["ItemToolbox","ItemEtool","ItemCrowbar","ItemKnife"];
|
|
crate_tools_sniper = ["ItemCompass","Binocular","Binocular_Vector","NVGoggles","ItemGPS"];
|
|
crate_items_misc = ["ItemGoldBar","ItemGoldBar10oz"];
|
|
crate_items_high_value = ["ItemBriefcase100oz","ItemVault","plot_pole_kit","ItemHotwireKit"];
|
|
crate_items_food = ["ItemWaterbottle","FoodNutmix","FoodPistachio","FoodMRE","ItemSodaOrangeSherbet","ItemSodaRbull","ItemSodaR4z0r","ItemSodaMdew","ItemSodaPepsi","ItemSodaCoke","FoodbaconCooked","FoodCanBakedBeans","FoodCanFrankBeans","FoodCanPasta","FoodCanSardines","FoodchickenCooked","FoodmuttonCooked","FoodrabbitCooked","FishCookedTrout","FishCookedTuna","FishCookedSeaBass"];
|
|
crate_items_buildables = ["forest_large_net_kit","cinder_garage_kit",["PartPlywoodPack",5],"ItemSandbagExLarge5X","park_bench_kit","ItemComboLock",["CinderBlocks",10],"ItemCanvas","ItemComboLock",["ItemLightBulb",5],"ItemLockbox",["ItemSandbag",10],["ItemTankTrap",10],["ItemWire",10],["MortarBucket",10],["PartPlankPack",5],"PartWoodPile"];
|
|
crate_items_vehicle_repair = ["PartEngine","PartFueltank","PartGeneric","PartGlass","PartVRotor","PartWheel"];
|
|
crate_items_medical = ["ItemWaterbottle","ItemAntibiotic","ItemBloodbag","ItemEpinephrine","ItemHeatPack","ItemMorphine","ItemBandage","FoodCanFrankBeans","FoodCanPasta"];
|
|
crate_items_chainbullets = ["2000Rnd_762x51_M134","200Rnd_762x51_M240","100Rnd_127x99_M2","150Rnd_127x107_DSHKM"];
|
|
crate_items_sniper = [["ItemPainkiller",5],"Skin_Sniper1_DZ","Skin_CZ_Soldier_Sniper_EP1_DZ","Skin_GUE_Soldier_Sniper_DZ"];
|
|
crate_items_president = ["ItemDocument","ItemGoldBar10oz"];
|
|
crate_items_gems = ["ItemRuby","ItemCitrine","ItemEmerald","ItemAmethyst","ItemSapphire","ItemObsidian","ItemTopaz"];
|
|
crate_items_crop_raider = ["ItemKiloHemp"];
|
|
crate_items_wood = [["ItemWoodFloorQuarter",5],["ItemWoodStairs",2],["ItemWoodLadder",2],["ItemWoodWallThird",5],"ItemWoodWallGarageDoor",["ItemWoodWallLg",3],"ItemWoodWallWithDoorLg","wood_ramp_kit"];
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crate_backpacks_all = ["Patrol_Pack_DZE1","GymBag_Camo_DZE1","GymBag_Green_DZE1","Czech_Vest_Pouch_DZE1","Assault_Pack_DZE1","TerminalPack_DZE1","TinyPack_DZE1","ALICE_Pack_DZE1","TK_Assault_Pack_DZE1","School_Bag_DZE1","CompactPack_DZE1","British_ACU_DZE1","GunBag_DZE1","PartyPack_DZE1","NightPack_DZE1","SurvivorPack_DZE1","AirwavesPack_DZE1","CzechBackpack_DZE1","CzechBackpack_Camping_DZE1","CzechBackpack_OD_DZE1","CzechBackpack_DES_DZE1","CzechBackpack_3DES_DZE1","CzechBackpack_WDL_DZE1","CzechBackpack_MAR_DZE1","CzechBackpack_DMAR_DZE1","CzechBackpack_UCP_DZE1","CzechBackpack_6DES_DZE1","CzechBackpack_TAK_DZE1","CzechBackpack_NVG_DZE1","CzechBackpack_BLK_DZE1","CzechBackpack_DPM_DZE1","CzechBackpack_FIN_DZE1","CzechBackpack_MTC_DZE1","CzechBackpack_NOR_DZE1","CzechBackpack_WIN_DZE1","CzechBackpack_ATC_DZE1","CzechBackpack_MTL_DZE1","CzechBackpack_FTN_DZE1","WandererBackpack_DZE1","LegendBackpack_DZE1","CoyoteBackpack_DZE1","CoyoteBackpackDes_DZE1","CoyoteBackpackWdl_DZE1","CoyoteBackpack_Camping_DZE1","LargeGunBag_DZE1"];
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crate_backpacks_large = ["CzechBackpack_DZE1","CzechBackpack_Camping_DZE1","CzechBackpack_OD_DZE1","CzechBackpack_DES_DZE1","CzechBackpack_3DES_DZE1","CzechBackpack_WDL_DZE1","CzechBackpack_MAR_DZE1","CzechBackpack_DMAR_DZE1","CzechBackpack_UCP_DZE1","CzechBackpack_6DES_DZE1","CzechBackpack_TAK_DZE1","CzechBackpack_NVG_DZE1","CzechBackpack_BLK_DZE1","CzechBackpack_DPM_DZE1","CzechBackpack_FIN_DZE1","CzechBackpack_MTC_DZE1","CzechBackpack_NOR_DZE1","CzechBackpack_WIN_DZE1","CzechBackpack_ATC_DZE1","CzechBackpack_MTL_DZE1","CzechBackpack_FTN_DZE1","WandererBackpack_DZE1","LegendBackpack_DZE1","CoyoteBackpack_DZE1","CoyoteBackpackDes_DZE1","CoyoteBackpackWdl_DZE1","CoyoteBackpack_Camping_DZE1","LargeGunBag_DZE1"];
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// Random Items // By default, most of the mission crates spawn items out of the list of arrays below. You can remove or add any array entries in the list.
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crate_items_random = [crate_items_food,crate_items_vehicle_repair,crate_items_medical,crate_items_chainbullets,crate_items_crop_raider,crate_items_misc];
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/* END WAI MISSIONS CONFIG */
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/* AUTO-CLAIM CONFIG */
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use_wai_autoclaim = false; // Turn on the auto-claim feature. You should increase wai_avoid_missions to more than the distance below
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ac_alert_distance = 1000; // Distance from the mission that auto-claim uses to alert closest player
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ac_delay_time = 30; // Time that the auto-claim waits until it declares a claim and places a marker - time in seconds
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ac_timeout = 60; // If the claimer leaves the mission area he/she has this much time to return - time in seconds
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/* END AUTO-CLAIM CONFIG */
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/* STATIC MISSIONS CONFIG */
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wai_static_missions = false; // use static mission file
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wai_custom_per_world = true; // use a custom mission file per world
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/* END STATIC MISSIONS CONFIG */
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WAIconfigloaded = true;
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