arma2-epoch-server/@DayZ_Epoch_Server/addons/dayz_server/compile/spawn_roadblocks.sqf
stuzer05 61de8f76f3 #15 Upgrade to Epoch 1.7.0.1 (#16)
Closes #15

Reviewed-on: #16
Co-authored-by: stuzer05 <stuzer05@stuzer.link>
Co-committed-by: stuzer05 <stuzer05@stuzer.link>
2023-10-01 21:22:36 +03:00

18 lines
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Executable File

private ["_position","_veh","_istoomany","_spawnveh"];
// do not make _roadList or _buildingList private in this function
_position = _roadList call BIS_fnc_selectRandom;
_position = _position modelToWorld [0,0,0];
_position = [_position,0,10,5,0,2000,0] call BIS_fnc_findSafePos;
if ((count _position) == 2) then {
_istoomany = _position nearObjects ["All",5];
if ((count _istoomany) > 0) exitWith {};
_spawnveh = DZE_isWreck call BIS_fnc_selectRandom;
//_veh = createVehicle [_spawnveh,_position, [], 0, "CAN_COLLIDE"];
_veh = _spawnveh createVehicle [0,0,0];
_veh enableSimulation false;
_veh setDir round(random 360);
_veh setPos _position;
};