stuzer05
61de8f76f3
Closes #15 Reviewed-on: #16 Co-authored-by: stuzer05 <stuzer05@stuzer.link> Co-committed-by: stuzer05 <stuzer05@stuzer.link>
116 lines
4.8 KiB
Plaintext
Executable File
116 lines
4.8 KiB
Plaintext
Executable File
private ["_setGlobal","_gearClasses","_coins","_class","_uid","_charID","_object","_worldspace","_key","_allowed","_obj","_inv","_objectID","_objectUID","_proceed","_activatingplayer","_clientKey","_exitReason","_playerUID","_weapons","_magazines","_backpacks"];
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if (count _this < 8) exitWith {diag_log format ["Server_SwapObject error: Wrong parameter format from player %1",_this select 5];};
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_charID = _this select 0;
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_object = _this select 1;
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_worldspace = _this select 2;
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_class = _this select 3;
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_obj = _this select 4;
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_activatingplayer = _this select 5;
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_inv = _this select 6;
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_clientKey = _this select 7;
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_proceed = false;
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_objectID = "0";
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_objectUID = "0";
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_playerUID = getPlayerUID _activatingPlayer;
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_exitReason = [_this,"SwapObject",(_worldspace select 1),_clientKey,_playerUID,_activatingPlayer] call server_verifySender;
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if (_exitReason != "") exitWith {diag_log _exitReason};
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if (!isNull(_obj)) then {
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// Find objectID
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_objectID = _obj getVariable ["ObjectID","0"];
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// Find objectUID
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_objectUID = _obj getVariable ["ObjectUID","0"];
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if !(DZE_GodModeBase) then {
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_obj removeAllMPEventHandlers "MPKilled";
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};
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if ((_class isKindOf "Land_A_tent" || {_class in DZE_isNewStorage}) && !(_class in DZE_isLockedStorageUpgrade)) then {
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_weapons = getWeaponCargo _obj;
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_magazines = getMagazineCargo _obj;
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_backpacks = getBackpackCargo _obj;
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_inv = [_weapons,_magazines,_backpacks];
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};
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if (_class in DZE_isLockedStorageUpgrade) then {
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_weapons = _obj getVariable ["WeaponCargo",[]];
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_magazines = _obj getVariable ["MagazineCargo",[]];
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_backpacks = _obj getVariable ["BackpackCargo",[]];
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_inv = [_weapons,_magazines,_backpacks];
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};
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if (Z_SingleCurrency && {_class in DZE_MoneyStorageClasses}) then {
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_coins = _obj getVariable ["cashMoney",0];
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};
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// Remove old object
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deleteVehicle _obj;
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_proceed = true;
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};
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if (isNull(_object)) then {
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_proceed = false;
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};
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if (_objectID == "0" && {_objectUID == "0"}) then {
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_proceed = false;
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} else {
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[_objectID,_objectUID,_obj] call server_deleteObjDirect;
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};
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_allowed = [_object, "Server"] call check_publishobject;
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if (!_allowed || !_proceed) exitWith {
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if(!isNull(_object)) then {
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deleteVehicle _object;
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};
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diag_log ("Invalid object swap by playerUID:" + _playerUID);
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};
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// Publish variables
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_setGlobal = [false,true] select ((_class in DZE_isLockedStorageUpgrade) || (_class in DZE_DoorsLocked));
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_object setVariable ["CharacterID",_charID,_setGlobal];
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//diag_log ("PUBLISH: Attempt " + str(_object));
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//get UID
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_uid = _worldspace call dayz_objectUID2;
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//Send request
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_key = str formatText["CHILD:308:%1:%2:%3:%4:%5:%6:%7:%8:%9:",dayZ_instance, _class, 0, _charID, _worldspace call AN_fnc_formatWorldspace, _inv, [], 0,_uid];
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//diag_log ("HIVE: WRITE: "+ str(_key));
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_key call server_hiveWrite;
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_object setVariable ["lastUpdate",diag_tickTime];
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_object setVariable ["ObjectUID", _uid];
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if (DZE_GodModeBase && {!(_class in DZE_GodModeBaseExclude)}) then {
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_object addEventHandler ["HandleDamage",{0}];
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} else {
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_object addMPEventHandler ["MPKilled",{if !(isServer) exitWith {};_this call vehicle_handleServerKilled;}];
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};
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_gearClasses = ["Wooden_shed2_DZ","WoodShack2_DZ","StorageShed2_DZ","GunRack2_DZ","WoodCrate2_DZ","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","StashSmall1","StashSmall2","StashSmall3","StashSmall4","StashMedium","StashMedium1","StashMedium2","StashMedium3","StashMedium4","TentStorageWinter0","TentStorageWinter1","TentStorageWinter2","TentStorageWinter3","TentStorageWinter4","WinterDomeTentStorage0","WinterDomeTentStorage1","WinterDomeTentStorage2","WinterDomeTentStorage3","WinterDomeTentStorage4"];
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if (count _inv > 0 && {_class in _gearClasses}) then {
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[_weapons,_magazines,_backpacks,_object] call fn_addCargo;
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};
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if (_class in DZE_isLockedStorageUpgrade) then {
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_object setVariable ["WeaponCargo",_weapons,false];
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_object setVariable ["MagazineCargo",_magazines,false];
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_object setVariable ["BackpackCargo",_backpacks,false];
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};
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// Test disabling simulation server side on buildables only.
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_object enableSimulation false;
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dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_object];
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if (Z_SingleCurrency && {_class in DZE_MoneyStorageClasses && {_coins > 0}}) then { //Do not use server_updateObject, safes and lockboxes need a different handling
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_object setVariable ["cashMoney",_coins,true];
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_key = format["CHILD:309:%1:",_uid] + str _inv + ":" + str _coins + ":";
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_key call server_hiveWrite;
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};
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diag_log format["PUBLISH: Player %1(%2) upgraded or downgraded object to %3 with UID:%4 @%5",(_activatingPlayer call fa_plr2str),_playerUID,_class,_uid,((_worldspace select 1) call fa_coor2str)];
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