78 lines
3.4 KiB
Plaintext
Executable File
78 lines
3.4 KiB
Plaintext
Executable File
WAI_Overpoch = isClass (configFile >> "CfgWeapons" >> "USSR_cheytacM200");
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// Compile all Functions
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spawn_group = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\spawn_group.sqf";
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spawn_static = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\spawn_static.sqf";
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group_waypoints = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\group_waypoints.sqf";
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heli_para = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\heli_para.sqf";
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heli_patrol = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\heli_patrol.sqf";
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vehicle_patrol = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\vehicle_patrol.sqf";
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on_kill = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\on_kill.sqf";
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dynamic_crate = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\dynamic_crate.sqf";
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static_spawn_manager = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\static_spawn_manager.sqf";
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find_position = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\find_position.sqf";
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load_ammo = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\load_ammo.sqf";
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patrol_winorfail = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\patrol_winorfail.sqf";
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mission_winorfail = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\mission_winorfail.sqf";
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minefield = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\minefield.sqf";
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custom_publish = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\custom_publish_vehicle.sqf";
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wai_spawnObjects = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\spawn_objects.sqf";
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wai_air_drop = compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\airdrop_winorfail.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\position_functions.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\compile\functions.sqf";
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if(isNil("DZMSInstalled")) then {
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createCenter EAST;
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createCenter RESISTANCE;
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WEST setFriend [EAST,0];
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WEST setFriend [RESISTANCE,0];
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EAST setFriend [WEST,0];
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EAST setFriend [RESISTANCE,0];
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RESISTANCE setFriend [EAST,0];
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RESISTANCE setFriend [WEST,0];
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} else {
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createCenter RESISTANCE;
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EAST setFriend [RESISTANCE,0];
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WEST setFriend [RESISTANCE,0];
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RESISTANCE setFriend [EAST,0];
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RESISTANCE setFriend [WEST,0];
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};
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WAIconfigloaded = false;
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wai_markedPos = [];
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wai_static_data = [0,[],[],[]]; // [AI Count, UnitGroups, Vehicles to Monitor, Crates]
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WAI_MarkerReady = true;
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wai_mission_data = [];
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h_missionsrunning = 0;
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b_missionsrunning = 0;
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wai_h_starttime = diag_tickTime;
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wai_b_starttime = diag_tickTime;
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call compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\config.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\configs\mission_loot.sqf";
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if (WAI_Overpoch) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\configs\overwatch.sqf";
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};
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if (wai_user_spawnpoints) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\configs\spawnpoints.sqf";
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};
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if (wai_use_blacklist) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_server\WAI\configs\blacklist.sqf";
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};
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if(wai_static_missions) then {
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execVM "\z\addons\dayz_server\WAI\static\init.sqf";
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};
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