This commit is contained in:
2022-04-21 16:15:41 +03:00
commit 9d4fc88901
601 changed files with 66252 additions and 0 deletions

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/*
Filename: hud_bg.sqf
Author: Relentless
Description: Only gets executed when DZE_TwoPrimaries = 2
*/
private ["_layer"];
disableSerialization;
/* Variables */
_layer = 1300;
/* Create Dialog / Weapon HUD */
_layer cutRsc ["rlnt_weaponhud_2_bg","PLAIN",1];

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/*
Filename: hud_items.sqf
Author: Relentless
Description: Only gets executed when DZE_TwoPrimaries = 2
*/
private ["_layer"];
disableSerialization;
/* Variables */
_layer = 1301;
/* Create Dialog / Weapon HUD */
_layer cutRsc ["rlnt_weaponhud_2_items","PLAIN",1];
sleep 2;
[] spawn fnc_hud_getImages;

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/*
Filename: loop.sqf
Author: Relentless
Description: Only gets executed when DZE_TwoPrimaries = 2
*/
private ["_i"];
sleep 5;
/* Perform loop while weaponHUD is activated */
while {DZE_weaponHUD} do {
[] spawn fnc_hud_updateImages;
for "_i" from 1 to 6 step 1 do {
if (DZE_weaponHUD) then {
sleep 0.5;
};
};
};