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MPMissions/DayZ_Epoch_24.Napf/rlnt/dialogs/rlnt_defines.hpp
Executable file
213
MPMissions/DayZ_Epoch_24.Napf/rlnt/dialogs/rlnt_defines.hpp
Executable file
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/*
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Filename: rlnt_defines.hpp
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Author: Relentless
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Description: Defines for RLNT Classes
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Calculation: 1 GUI_GRID = 0.0173 * SafezoneH
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*/
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/* RLNT Control Types */
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#define CT_STATIC 0
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#define CT_BUTTON 1
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#define CT_EDIT 2
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#define CT_SLIDER 3
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#define CT_COMBO 4
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#define CT_LISTBOX 5
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#define CT_TOOLBOX 6
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#define CT_CHECKBOXES 7
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#define CT_PROGRESS 8
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#define CT_HTML 9
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#define CT_STATIC_SKEW 10
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#define CT_ACTIVETEXT 11
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#define CT_TREE 12
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#define CT_STRUCTURED_TEXT 13
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#define CT_CONTEXT_MENU 14
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#define CT_CONTROLS_GROUP 15
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#define CT_SHORTCUTBUTTON 16
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#define CT_XKEYDESC 40
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#define CT_XBUTTON 41
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#define CT_XLISTBOX 42
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#define CT_XSLIDER 43
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#define CT_XCOMBO 44
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#define CT_ANIMATED_TEXTURE 45
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#define CT_OBJECT 80
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#define CT_OBJECT_ZOOM 81
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#define CT_OBJECT_CONTAINER 82
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#define CT_OBJECT_CONT_ANIM 83
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#define CT_LINEBREAK 98
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#define CT_USER 99
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#define CT_MAP 100
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#define CT_MAP_MAIN 101
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#define CT_LISTNBOX 102
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/* RLNT Static Style */
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#define ST_POS 0x0F
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#define ST_HPOS 0x03
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#define ST_VPOS 0x0C
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#define ST_LEFT 0x00
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#define ST_RIGHT 0x01
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#define ST_CENTER 0x02
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#define ST_DOWN 0x04
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#define ST_UP 0x08
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#define ST_VCENTER 0x0C
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#define ST_GROUP_BOX 96
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#define ST_GROUP_BOX2 112
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#define ST_ROUNDED_CORNER ST_GROUP_BOX + ST_CENTER
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#define ST_ROUNDED_CORNER2 ST_GROUP_BOX2 + ST_CENTER
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#define ST_TYPE 0xF0
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#define ST_SINGLE 0x00
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#define ST_MULTI 0x10
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#define ST_TITLE_BAR 0x20
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#define ST_PICTURE 0x30
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#define ST_FRAME 0x40
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#define ST_BACKGROUND 0x50
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#define ST_GROUP_BOX 0x60
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#define ST_GROUP_BOX2 0x70
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#define ST_HUD_BACKGROUND 0x80
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#define ST_TILE_PICTURE 0x90
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#define ST_WITH_RECT 0xA0
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#define ST_LINE 0xB0
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#define ST_SHADOW 0x100
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#define ST_NO_RECT 0x200
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#define ST_KEEP_ASPECT_RATIO 0x800
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#define ST_TITLE ST_TITLE_BAR + ST_CENTER
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/* RLNT Slider Styles */
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#define SL_DIR 0x400
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#define SL_VERT 0
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#define SL_HORZ 0x400
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#define SL_TEXTURES 0x10
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/* RLNT Progress Bar */
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#define ST_VERTICAL 0x01
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#define ST_HORIZONTAL 0
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/* RLNT Listbox Styles */
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#define LB_TEXTURES 0x10
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#define LB_MULTI 0x20
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/* RLNT Tree Styles */
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#define TR_SHOWROOT 1
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#define TR_AUTOCOLLAPSE 2
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/* RLNT Message Box Styles */
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#define MB_BUTTON_OK 1
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#define MB_BUTTON_CANCEL 2
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#define MB_BUTTON_USER 4
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/* RLNT BASE CLASSES */
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class RLNT_RscText
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{
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access = 0;
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idc = -1;
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type = CT_STATIC;
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style = 0;
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linespacing = 1;
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colorBackground[] = {0,0,0,0};
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colorText[] = {1,1,1,1};
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text = "";
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shadow = 0;
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font = "Zeppelin32";
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sizeEx = 0.0173 * SafezoneH;
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fixedWidth = 0;
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x = 0;
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y = 0;
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h = 0;
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w = 0;
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};
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class RLNT_RscPicture
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{
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access = 0;
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idc = -1;
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type = CT_STATIC;
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style = ST_PICTURE;
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colorBackground[] = {0,0,0,0};
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colorText[] = {1,1,1,1};
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font = "Zeppelin32";
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sizeEx = 0.0173 * SafezoneH;
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lineSpacing = 0;
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text = "";
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fixedWidth = 0;
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shadow = 0;
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x = 0;
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y = 0;
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w = 0.2;
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h = 0.15;
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};
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class RLNT_RscButton_Static
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{
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access = 0;
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type = 1;
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text = "";
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colorText[] = {1,1,1,1};
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colorDisabled[] = {1,1,1,0.25};
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colorBackground[] = {0.45,0.45,0.45,1};
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colorBackgroundDisabled[] = {0,0,0,0.5};
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colorBackgroundActive[] = {-1,-1,-1,-1};
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colorFocused[] = {-1,-1,-1,-1};
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colorShadow[] = {0,0,0,0};
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colorBorder[] = {0,0,0,1};
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soundEnter[] = {"\ca\ui\data\sound\onover",0.09,1};
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soundPush[] = {"\ca\ui\data\sound\new1",0,0};
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soundClick[] = {"\ca\ui\data\sound\onclick",0.07,1};
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soundEscape[] = {"\ca\ui\data\sound\onescape",0.09,1};
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style = 2;
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x = 0;
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y = 0;
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w = 0.095589;
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h = 0.039216;
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shadow = 2;
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font = "Zeppelin32";
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sizeEx = 0.0173 * SafezoneH;
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offsetX = 0.003;
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offsetY = 0.003;
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offsetPressedX = 0.002;
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offsetPressedY = 0.002;
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borderSize = 0;
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};
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class RLNT_RscButton_Dynamic
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{
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access = 0;
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type = 1;
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text = "";
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colorText[] = {1,1,1,1};
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colorDisabled[] = {1,1,1,0.25};
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colorBackground[] = {0.45,0.45,0.45,1};
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colorBackgroundDisabled[] = {0,0,0,0.5};
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colorBackgroundActive[] = {0.75,0.75,0.75,1};
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colorFocused[] = {0.75,0.75,0.75,1};
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colorShadow[] = {0,0,0,0};
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colorBorder[] = {0,0,0,1};
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soundEnter[] = {"\ca\ui\data\sound\onover",0.09,1};
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soundPush[] = {"\ca\ui\data\sound\new1",0,0};
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soundClick[] = {"\ca\ui\data\sound\onclick",0.07,1};
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soundEscape[] = {"\ca\ui\data\sound\onescape",0.09,1};
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style = 2;
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x = 0;
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y = 0;
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w = 0.095589;
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h = 0.039216;
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shadow = 2;
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font = "Zeppelin32";
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sizeEx = 0.0173 * SafezoneH;
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offsetX = 0.003;
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offsetY = 0.003;
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offsetPressedX = 0.002;
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offsetPressedY = 0.002;
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borderSize = 0;
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};
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class RLNT_RscFrame
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{
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type = 0;
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idc = -1;
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style = 64;
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shadow = 2;
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colorBackground[] = {0,0,0,0};
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colorText[] = {1,1,1,1};
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font = "Zeppelin32";
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SizeEx = 0.0173 * SafezoneH;
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text = "";
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};
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211
MPMissions/DayZ_Epoch_24.Napf/rlnt/dialogs/rlnt_weaponhud.hpp
Executable file
211
MPMissions/DayZ_Epoch_24.Napf/rlnt/dialogs/rlnt_weaponhud.hpp
Executable file
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/*
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Filename: rlnt_weaponhud.hpp
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Author: Relentless
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Description: Dialog for the Weapon HUD
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*/
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class rlnt_weaponhud_2_bg {
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idd = 7202;
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movingenable = false;
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duration = 10e10;
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onLoad = "";
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class controls {
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class text_rifle_1: RLNT_RscText
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{
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idc = 1000;
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text = "1";
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x = 0.108258 * safezoneW + safezoneX;
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y = 0.939838 * safezoneH + safezoneY;
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w = 0.010309 * safezoneW;
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h = 0.0439838 * safezoneH;
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colorText[] = {255,255,255,1};
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};
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class text_rifle_2: RLNT_RscText
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{
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idc = 1001;
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text = "2";
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x = 0.200008 * safezoneW + safezoneX;
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y = 0.939838 * safezoneH + safezoneY;
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w = 0.010309 * safezoneW;
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h = 0.0439838 * safezoneH;
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colorText[] = {255,255,255,1};
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};
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class text_secondary: RLNT_RscText
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{
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idc = 1002;
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text = "3";
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x = 0.291758 * safezoneW + safezoneX;
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y = 0.939838 * safezoneH + safezoneY;
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w = 0.010309 * safezoneW;
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h = 0.0439838 * safezoneH;
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colorText[] = {255,255,255,1};
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};
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class text_painkiller: RLNT_RscText
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{
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idc = 1003;
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text = "4";
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x = 0.361859 * safezoneW + safezoneX;
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y = 0.939838 * safezoneH + safezoneY;
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w = 0.010309 * safezoneW;
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h = 0.0439838 * safezoneH;
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colorText[] = {255,255,255,1};
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};
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class text_bandage: RLNT_RscText
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{
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idc = 1004;
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text = "5";
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x = 0.431961 * safezoneW + safezoneX;
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y = 0.939838 * safezoneH + safezoneY;
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w = 0.010309 * safezoneW;
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h = 0.0439838 * safezoneH;
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colorText[] = {255,255,255,1};
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};
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class bg_rifle_1: RLNT_RscText
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{
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idc = 1005;
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x = 0.108258 * safezoneW + safezoneX;
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y = 0.928842 * safezoneH + safezoneY;
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w = 0.0876266 * safezoneW;
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h = 0.0659757 * safezoneH;
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colorBackground[] = {0,0,0,0.4};
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};
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class bg_rifle_2: RLNT_RscText
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{
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idc = 1006;
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x = 0.200008 * safezoneW + safezoneX;
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y = 0.928842 * safezoneH + safezoneY;
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w = 0.0876266 * safezoneW;
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h = 0.0659757 * safezoneH;
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colorBackground[] = {0,0,0,0.4};
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};
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class bg_secondary: RLNT_RscText
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{
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idc = 1007;
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x = 0.291758 * safezoneW + safezoneX;
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y = 0.928842 * safezoneH + safezoneY;
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w = 0.0670085 * safezoneW;
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h = 0.0659757 * safezoneH;
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colorBackground[] = {0,0,0,0.4};
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};
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class bg_painkiller: RLNT_RscText
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{
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idc = 1008;
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x = 0.361859 * safezoneW + safezoneX;
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y = 0.928842 * safezoneH + safezoneY;
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w = 0.0670085 * safezoneW;
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h = 0.0659757 * safezoneH;
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colorBackground[] = {0,0,0,0.4};
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};
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class bg_bandage: RLNT_RscText
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{
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idc = 1009;
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x = 0.43196 * safezoneW + safezoneX;
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y = 0.928842 * safezoneH + safezoneY;
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w = 0.0670085 * safezoneW;
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h = 0.0659757 * safezoneH;
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colorBackground[] = {0,0,0,0.4};
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};
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class frame_rifle_1: RLNT_RscText
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{
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idc = 1010;
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x = 0.118567 * safezoneW + safezoneX;
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y = 0.928842 * safezoneH + safezoneY;
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w = 0.0773175 * safezoneW;
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h = 0.0659757 * safezoneH;
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colorBackground[] = {0,0,0,0.4};
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};
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class frame_rifle_2: RLNT_RscText
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{
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idc = 1011;
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x = 0.211348 * safezoneW + safezoneX;
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y = 0.928842 * safezoneH + safezoneY;
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w = 0.0773175 * safezoneW;
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h = 0.0659757 * safezoneH;
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colorBackground[] = {0,0,0,0.4};
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};
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class frame_secondary: RLNT_RscText
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{
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idc = 1012;
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x = 0.302067 * safezoneW + safezoneX;
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y = 0.928842 * safezoneH + safezoneY;
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w = 0.0566995 * safezoneW;
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h = 0.0659757 * safezoneH;
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colorBackground[] = {0,0,0,0.4};
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};
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class frame_painkiller: RLNT_RscText
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{
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idc = 1013;
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x = 0.372168 * safezoneW + safezoneX;
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y = 0.928842 * safezoneH + safezoneY;
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w = 0.0566995 * safezoneW;
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h = 0.0659757 * safezoneH;
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colorBackground[] = {0,0,0,0.4};
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};
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class frame_bandage: RLNT_RscText
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{
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idc = 1014;
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x = 0.442269 * safezoneW + safezoneX;
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y = 0.928842 * safezoneH + safezoneY;
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w = 0.0566995 * safezoneW;
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h = 0.0659757 * safezoneH;
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colorBackground[] = {0,0,0,0.4};
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};
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};
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};
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class rlnt_weaponhud_2_items {
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idd = 7203;
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movingenable = false;
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duration = 10e10;
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onLoad = "uiNamespace setVariable ['rlnt_weaponhud_2_items', _this select 0];";
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class controls {
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class img_rifle_1: RLNT_RscPicture
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{
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idc = 1200;
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text = "#(argb,8,8,3)color(0,0,0,0)";
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x = 0.118567 * safezoneW + safezoneX;
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y = 0.928842 * safezoneH + safezoneY;
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w = 0.0773175 * safezoneW;
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h = 0.0659757 * safezoneH;
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};
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class img_rifle_2: RLNT_RscPicture
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{
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idc = 1201;
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text = "#(argb,8,8,3)color(0,0,0,0)";
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x = 0.211348 * safezoneW + safezoneX;
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y = 0.928842 * safezoneH + safezoneY;
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w = 0.0773175 * safezoneW;
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h = 0.0659757 * safezoneH;
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};
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class img_secondary: RLNT_RscPicture
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{
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idc = 1202;
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text = "#(argb,8,8,3)color(0,0,0,0)";
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x = 0.302067 * safezoneW + safezoneX;
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y = 0.928841 * safezoneH + safezoneY;
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w = 0.0566995 * safezoneW;
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h = 0.0659757 * safezoneH;
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};
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class img_painkiller: RLNT_RscPicture
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{
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idc = 1203;
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text = "#(argb,8,8,3)color(0,0,0,0)";
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x = 0.377323 * safezoneW + safezoneX;
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y = 0.93544 * safezoneH + safezoneY;
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w = 0.0463905 * safezoneW;
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h = 0.0549797 * safezoneH;
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};
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class img_bandage: RLNT_RscPicture
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{
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idc = 1204;
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text = "#(argb,8,8,3)color(0,0,0,0)";
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x = 0.447424 * safezoneW + safezoneX;
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y = 0.935439 * safezoneH + safezoneY;
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w = 0.0463905 * safezoneW;
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h = 0.0549797 * safezoneH;
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};
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};
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||||
};
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