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								MPMissions/DayZ_Epoch_24.Napf/dayz_code/gui/description.hpp
									
									
									
									
									
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										114
									
								
								MPMissions/DayZ_Epoch_24.Napf/dayz_code/gui/description.hpp
									
									
									
									
									
										Executable file
									
								
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class RscText
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{
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	type = 0;
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	idc = -1;
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	x = 0;
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	y = 0;
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	h = 0.037;
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	w = 0.3;
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	style = 0x100; 
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	font = Zeppelin32;
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	SizeEx = 0.03921;
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	colorText[] = {1,1,1,1};
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	colorBackground[] = {0, 0, 0, 0};
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	linespacing = 1;
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};
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class RscPicture
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{
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	access=0;
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	type=0;
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	idc=-1;
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	style=48;
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	colorBackground[]={0,0,0,0};
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	colorText[]={1,1,1,1};
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	font="TahomaB";
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	sizeEx=0;
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	lineSpacing=0;
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	text="";
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};
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class RscLoadingText : RscText
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{
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	style = 2;
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	x = 0.323532;
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	y = 0.666672;
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	w = 0.352944;
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	h = 0.039216;
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	sizeEx = 0.03921;
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	colorText[] = {0.543,0.5742,0.4102,1.0};
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};
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class RscProgress
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{
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	x = 0.344;
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	y = 0.619;
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	w = 0.313726;
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	h = 0.0261438;
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	texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
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	colorFrame[] = {0,0,0,0};
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	colorBar[] = {1,1,1,1};
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};
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class RscProgressNotFreeze
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{
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	idc = -1;
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	type = 45;
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	style = 0;
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	x = 0.022059;
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	y = 0.911772;
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	w = 0.029412;
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	h = 0.039216;
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	texture = "#(argb,8,8,3)color(0,0,0,0)";
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};
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class DayZ_loadingScreen
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{ 
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	idd = -1;
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	duration = 10e10;
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	fadein = 0;
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	fadeout = 0;
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	name = "loading screen";
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	class controlsBackground
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	{
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		class blackBG : RscText
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		{
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			x = safezoneX;
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			y = safezoneY;
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			w = safezoneW;
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			h = safezoneH;
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			text = "";
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			colorText[] = {0,0,0,0};
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			colorBackground[] = {0,0,0,1};
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		};
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	};
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	class controls
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	{
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		class Title1 : RscLoadingText
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		{
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			text = "$STR_LOADING";
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		};
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		class CA_Progress : RscProgress
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		{
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			idc = 104;
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			type = 8;
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			style = 0;
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			texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
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		};
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		class CA_Progress2 : RscProgressNotFreeze
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		{
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			idc = 103;
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		};
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		class Name2: RscText
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		{
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			idc = 101;
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			x = 0.05;
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			y = 0.029412;
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			w = 0.9;
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			h = 0.04902;
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			text = "";
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			sizeEx = 0.05;
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			colorText[] = {0.543,0.5742,0.4102,1.0};
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		};
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	};
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};
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