Closes #15 Reviewed-on: #16 Co-authored-by: stuzer05 <stuzer05@stuzer.link> Co-committed-by: stuzer05 <stuzer05@stuzer.link>
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@DayZ_Epoch_Server/addons/dayz_server
AdminTools
DZAI/init
DZMS
WAI
compile
garage
server_changeCode.sqfserver_deleteObj.sqfserver_handleSafeGear.sqfserver_maintainArea.sqfserver_playerDied.sqfserver_playerLogin.sqfserver_playerSetup.sqfserver_playerSync.sqfserver_publishObject.sqfserver_publishVehicle.sqfserver_publishVehicle2.sqfserver_publishVehicle3.sqfserver_publishVehicle3_vkc.sqfserver_setHitpoints.sqfserver_swapObject.sqfserver_verifySender.sqfspawn_ammosupply.sqfspawn_mineveins.sqfspawn_roadblocks.sqfupdateObject_functions.sqfeventHandlers
init
modules
system
traders
MPMissions/DayZ_Epoch_24.Napf
configVariables.sqfinit.sqfmission.sqm
custom
dayz_code
DZAI_Client
actions/virtualGarage
compile
init
spawn
@ -2,7 +2,7 @@
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wai_debug_mode = false; // enable debug
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wai_user_spawnpoints = false; // setting this to true will disable the dynamic mission spawning system and enable server owners to define their own mission spawn points in WAI\configs\spawnpoints.sqf.
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wai_use_blacklist = true; // You can edit the blacklist per map in file WAI\configs\blacklist.sqf.
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wai_use_blacklist = false; // You can edit the blacklist per map in file WAI\configs\blacklist.sqf.
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/* END GENERAL CONFIG */
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