36 lines
1.0 KiB
Plaintext
36 lines
1.0 KiB
Plaintext
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private ["_block","_hlevel","_humanity","_level","_name","_spawn"];
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disableSerialization;
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_block = false;
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_spawn = [];
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_name = lbText [8888,(lbCurSel 8888)];
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{
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if (_name == (_x select 0)) then {
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_spawn = _x;
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};
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} forEach spawn_public;
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if (_name == (localize "STR_ESS_GROUP")) then {_spawn = [0,[],0,0];};
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if (_name == (localize "STR_ESS_PLOT")) then {_spawn = [0,[1],0,0];};
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if (count _spawn == 0) exitWith {
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systemChat localize "STR_ESS_NOTHING_SELECTED";
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};
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if (count _spawn > 2) then {
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_level = _spawn select 2;
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_hlevel = _spawn select 3;
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_humanity = player getVariable ["humanity",0];
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_block = switch true do {
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case (_hlevel < 0 && _humanity >= _hlevel): {systemChat format[localize "STR_ESS_HUMANITY_TOO_HIGH",_hlevel]; true};
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case (_hlevel > 0 && _humanity <= _hlevel): {systemChat format[localize "STR_ESS_HUMANITY_TOO_LOW",_hlevel]; true};
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case (_level > 0 && !(_level in spawn_levels)): {systemChat format[localize "STR_ESS_NEED_SVIP",_level]; true};
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default {false};
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};
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};
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if (!_block) then {
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spawn_choice = _spawn;
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};
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