arma2-epoch-server/MPMissions/DayZ_Epoch_24.Napf/scripts/virtualGarage/player_storeVehicle.sqf

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2022-04-21 16:15:41 +03:00
// Developed by [GZA] David for German Zombie Apocalypse Servers (https://zombieapo.eu/)
// Rewritten by salival (https://github.com/oiad)
private ["_amount","_backPackCount","_backPackGear","_cargoAmount","_charID","_control","_counter","_display","_enoughMoney","_gearCount","_hasKey","_isLimitArray","_itemText","_items","_keyName","_limit","_magazineCount","_matchedCount","_moneyInfo","_name","_overLimit","_storedVehicles","_success","_typeName","_typeOf","_vehicle","_vehicleID","_vehicleUID","_wealth","_weaponsCount","_woGear","_playerNear","_ownerPUID","_plotCheck"];
disableSerialization;
_display = findDisplay 2800;
_control = ((findDisplay 2800) displayCtrl 2802);
_vehicle = vg_vehicleList select (lbCurSel _control);
_typeOf = typeOf _vehicle;
_isLimitArray = typeName vg_limit == "ARRAY";
_overLimit = false;
_matchedCount = 0;
_storedVehicles = [];
{if (_typeOf isKindOf _x) exitWith {_overLimit = true;}} count vg_blackListed;
if (_overLimit) exitWith {localize "STR_CL_VG_BLACKLISTED" call dayz_rollingMessages;};
{
if (typeName _x == "ARRAY") then {
_storedVehicles set [count _storedVehicles,_x select 1];
};
} count vg_vehicleList;
_gearCount = {
private ["_counter"];
_counter = 0;
{_counter = _counter + _x;} count _this;
_counter
};
if (_isLimitArray) then {
{
_typeName = _x select 0;
_limit = _x select 1;
if (typeName _x == "ARRAY") then {
if (_typeOf isKindOf _typeName) then {
{
if (_x isKindOf _typeName) then {_matchedCount = _matchedCount +1};
if (_matchedCount >= _limit) then {_overLimit = true;};
} count _storedVehicles;
};
};
if (_overLimit) exitWith {};
} count vg_limit;
} else {
if (count _storedVehicles >= vg_limit) then {_overLimit = true;};
};
if (_overLimit) exitWith {
if (_isLimitArray) then {
systemChat localize "STR_CL_VG_LIMIT_ARRAY";
} else {
systemChat localize "STR_CL_VG_LIMIT_NUMBER";
};
};
vg_vehicleList = nil;
_woGear = _this select 0;
closeDialog 0;
if (!vg_storeWithGear && !_woGear) exitWith {localize "STR_CL_VG_NOSTOREWITHGEAR" call dayz_rollingMessages;};
_charID = _vehicle getVariable ["CharacterID","0"];
_vehicleID = _vehicle getVariable ["ObjectID","0"];
_vehicleUID = _vehicle getVariable ["ObjectUID","0"];
_weaponsCount = ((getWeaponCargo _vehicle) select 1) call _gearCount;
_magazineCount = ((getMagazineCargo _vehicle) select 1) call _gearCount;
_backPackCount = ((getBackpackCargo _vehicle) select 1) call _gearCount;
_cargoAmount = (_weaponsCount + _magazineCount + _backPackCount);
if (_vehicleID == "1" || _vehicleUID == "1") exitWith {localize "STR_CL_VG_STORE_MISSION" call dayz_rollingMessages;};
if (isNull DZE_myVehicle || !local DZE_myVehicle) exitWith {localize "STR_EPOCH_PLAYER_245" call dayz_rollingMessages;};
_hasKey = false;
_items = items player;
dayz_myBackpack = unitBackpack player;
if (!isNull dayz_myBackpack) then {
_backPackGear = (getWeaponCargo dayz_myBackpack) select 0;
_items = _items + _backPackGear;
};
if (_charID != "0") then {
{
if (configName(inheritsFrom(configFile >> "CfgWeapons" >> _x)) in DZE_itemKeys) then {
if (str(getNumber(configFile >> "CfgWeapons" >> _x >> "keyid")) == _charID) then {
_keyName = _x;
_hasKey = true;
};
};
} count _items;
} else {
_hasKey = true;
};
if (vg_requireKey && {!_hasKey}) exitWith {localize "STR_CL_VG_REQUIRE_KEY" call dayz_rollingMessages;};
_name = getText(configFile >> "cfgVehicles" >> _typeOf >> "displayName");
{
if (_typeOf isKindOf (_x select 0)) exitWith {_amount = _x select 1};
} forEach vg_price;
if (_cargoAmount > 0) then {_amount = _amount + (_cargoAmount * vg_pricePer);};
if (!isNil "sk_dualCurrency") then {_amount = if (z_singleCurrency) then {_amount * 10} else {_amount};};
/*
_playerNear = {isPlayer _x && (_x != player)} count (([_vehicle] call FNC_GetPos) nearEntities ["CAManBase", 15]) > 0;
if (_playerNear) exitWith {localize "STR_CL_VG_PLAYERNEARVEHICLE" call dayz_rollingMessages;};
*/
if (count (crew _vehicle) > 0) exitWith {localize "STR_CL_VG_PLAYERINVEHICLE" call dayz_rollingMessages;};
_enoughMoney = false;
_moneyInfo = [false,[],[],[],0];
_wealth = player getVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),0];
if (Z_SingleCurrency) then {
_enoughMoney = (_wealth >= _amount);
} else {
Z_Selling = false;
if (Z_AllowTakingMoneyFromVehicle) then {false call Z_checkCloseVehicle};
_moneyInfo = _amount call Z_canAfford;
_enoughMoney = _moneyInfo select 0;
};
_success = if (Z_SingleCurrency) then {true} else {[player,_amount,_moneyInfo,true,0] call Z_payDefault};
if (!_success && {_enoughMoney}) exitWith {systemChat localize "STR_EPOCH_TRADE_GEAR_AND_BAG_FULL"};
if (_enoughMoney) then {
_success = if (Z_SingleCurrency) then {_amount <= _wealth} else {[player,_amount,_moneyInfo,false,0] call Z_payDefault};
if (_success) then {
if (Z_SingleCurrency) then {player setVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),(_wealth - _amount),true];};
[_vehicle,true] call local_lockUnlock;
DZE_myVehicle = objNull;
PVDZE_storeVehicle = if (vg_tiedToPole) then {
_plotCheck = [player,false] call FNC_find_plots;
_ownerPUID = if (_plotCheck select 1 > 0) then {(_plotCheck select 2) getVariable ["ownerPUID","0"]} else {dayz_playerUID};
[_vehicle,player,_woGear,_ownerPUID]
} else {
[_vehicle,player,_woGear]
};
publicVariableServer "PVDZE_storeVehicle";
waitUntil {!isNil "PVDZE_storeVehicleResult"};
PVDZE_storeVehicle = nil;
PVDZE_storeVehicleResult = nil;
format[localize "STR_CL_VG_VEHICLE_STORED",_name] call dayz_rollingMessages;
if (vg_removeKey && {_charID != "0"}) then {[player,_keyName,1] call BIS_fnc_invRemove;};
} else {
systemChat localize "STR_EPOCH_TRADE_DEBUG";
};
} else {
_itemText = if (Z_SingleCurrency) then {CurrencyName} else {[_amount,true] call z_calcCurrency};
if (Z_SingleCurrency) then {
systemChat format[localize "STR_CL_VG_NEED_COINS",[_amount] call BIS_fnc_numberText,_itemText,_name];
} else {
systemChat format[localize "STR_CL_VG_NEED_BRIEFCASES",_itemText,_name];
};
};