arma2-epoch-server/MPMissions/DayZ_Epoch_24.Napf/rlnt/dialogs/rlnt_defines.hpp

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2022-04-21 16:15:41 +03:00
/*
Filename: rlnt_defines.hpp
Author: Relentless
Description: Defines for RLNT Classes
Calculation: 1 GUI_GRID = 0.0173 * SafezoneH
*/
/* RLNT Control Types */
#define CT_STATIC 0
#define CT_BUTTON 1
#define CT_EDIT 2
#define CT_SLIDER 3
#define CT_COMBO 4
#define CT_LISTBOX 5
#define CT_TOOLBOX 6
#define CT_CHECKBOXES 7
#define CT_PROGRESS 8
#define CT_HTML 9
#define CT_STATIC_SKEW 10
#define CT_ACTIVETEXT 11
#define CT_TREE 12
#define CT_STRUCTURED_TEXT 13
#define CT_CONTEXT_MENU 14
#define CT_CONTROLS_GROUP 15
#define CT_SHORTCUTBUTTON 16
#define CT_XKEYDESC 40
#define CT_XBUTTON 41
#define CT_XLISTBOX 42
#define CT_XSLIDER 43
#define CT_XCOMBO 44
#define CT_ANIMATED_TEXTURE 45
#define CT_OBJECT 80
#define CT_OBJECT_ZOOM 81
#define CT_OBJECT_CONTAINER 82
#define CT_OBJECT_CONT_ANIM 83
#define CT_LINEBREAK 98
#define CT_USER 99
#define CT_MAP 100
#define CT_MAP_MAIN 101
#define CT_LISTNBOX 102
/* RLNT Static Style */
#define ST_POS 0x0F
#define ST_HPOS 0x03
#define ST_VPOS 0x0C
#define ST_LEFT 0x00
#define ST_RIGHT 0x01
#define ST_CENTER 0x02
#define ST_DOWN 0x04
#define ST_UP 0x08
#define ST_VCENTER 0x0C
#define ST_GROUP_BOX 96
#define ST_GROUP_BOX2 112
#define ST_ROUNDED_CORNER ST_GROUP_BOX + ST_CENTER
#define ST_ROUNDED_CORNER2 ST_GROUP_BOX2 + ST_CENTER
#define ST_TYPE 0xF0
#define ST_SINGLE 0x00
#define ST_MULTI 0x10
#define ST_TITLE_BAR 0x20
#define ST_PICTURE 0x30
#define ST_FRAME 0x40
#define ST_BACKGROUND 0x50
#define ST_GROUP_BOX 0x60
#define ST_GROUP_BOX2 0x70
#define ST_HUD_BACKGROUND 0x80
#define ST_TILE_PICTURE 0x90
#define ST_WITH_RECT 0xA0
#define ST_LINE 0xB0
#define ST_SHADOW 0x100
#define ST_NO_RECT 0x200
#define ST_KEEP_ASPECT_RATIO 0x800
#define ST_TITLE ST_TITLE_BAR + ST_CENTER
/* RLNT Slider Styles */
#define SL_DIR 0x400
#define SL_VERT 0
#define SL_HORZ 0x400
#define SL_TEXTURES 0x10
/* RLNT Progress Bar */
#define ST_VERTICAL 0x01
#define ST_HORIZONTAL 0
/* RLNT Listbox Styles */
#define LB_TEXTURES 0x10
#define LB_MULTI 0x20
/* RLNT Tree Styles */
#define TR_SHOWROOT 1
#define TR_AUTOCOLLAPSE 2
/* RLNT Message Box Styles */
#define MB_BUTTON_OK 1
#define MB_BUTTON_CANCEL 2
#define MB_BUTTON_USER 4
/* RLNT BASE CLASSES */
class RLNT_RscText
{
access = 0;
idc = -1;
type = CT_STATIC;
style = 0;
linespacing = 1;
colorBackground[] = {0,0,0,0};
colorText[] = {1,1,1,1};
text = "";
shadow = 0;
font = "Zeppelin32";
sizeEx = 0.0173 * SafezoneH;
fixedWidth = 0;
x = 0;
y = 0;
h = 0;
w = 0;
};
class RLNT_RscPicture
{
access = 0;
idc = -1;
type = CT_STATIC;
style = ST_PICTURE;
colorBackground[] = {0,0,0,0};
colorText[] = {1,1,1,1};
font = "Zeppelin32";
sizeEx = 0.0173 * SafezoneH;
lineSpacing = 0;
text = "";
fixedWidth = 0;
shadow = 0;
x = 0;
y = 0;
w = 0.2;
h = 0.15;
};
class RLNT_RscButton_Static
{
access = 0;
type = 1;
text = "";
colorText[] = {1,1,1,1};
colorDisabled[] = {1,1,1,0.25};
colorBackground[] = {0.45,0.45,0.45,1};
colorBackgroundDisabled[] = {0,0,0,0.5};
colorBackgroundActive[] = {-1,-1,-1,-1};
colorFocused[] = {-1,-1,-1,-1};
colorShadow[] = {0,0,0,0};
colorBorder[] = {0,0,0,1};
soundEnter[] = {"\ca\ui\data\sound\onover",0.09,1};
soundPush[] = {"\ca\ui\data\sound\new1",0,0};
soundClick[] = {"\ca\ui\data\sound\onclick",0.07,1};
soundEscape[] = {"\ca\ui\data\sound\onescape",0.09,1};
style = 2;
x = 0;
y = 0;
w = 0.095589;
h = 0.039216;
shadow = 2;
font = "Zeppelin32";
sizeEx = 0.0173 * SafezoneH;
offsetX = 0.003;
offsetY = 0.003;
offsetPressedX = 0.002;
offsetPressedY = 0.002;
borderSize = 0;
};
class RLNT_RscButton_Dynamic
{
access = 0;
type = 1;
text = "";
colorText[] = {1,1,1,1};
colorDisabled[] = {1,1,1,0.25};
colorBackground[] = {0.45,0.45,0.45,1};
colorBackgroundDisabled[] = {0,0,0,0.5};
colorBackgroundActive[] = {0.75,0.75,0.75,1};
colorFocused[] = {0.75,0.75,0.75,1};
colorShadow[] = {0,0,0,0};
colorBorder[] = {0,0,0,1};
soundEnter[] = {"\ca\ui\data\sound\onover",0.09,1};
soundPush[] = {"\ca\ui\data\sound\new1",0,0};
soundClick[] = {"\ca\ui\data\sound\onclick",0.07,1};
soundEscape[] = {"\ca\ui\data\sound\onescape",0.09,1};
style = 2;
x = 0;
y = 0;
w = 0.095589;
h = 0.039216;
shadow = 2;
font = "Zeppelin32";
sizeEx = 0.0173 * SafezoneH;
offsetX = 0.003;
offsetY = 0.003;
offsetPressedX = 0.002;
offsetPressedY = 0.002;
borderSize = 0;
};
class RLNT_RscFrame
{
type = 0;
idc = -1;
style = 64;
shadow = 2;
colorBackground[] = {0,0,0,0};
colorText[] = {1,1,1,1};
font = "Zeppelin32";
SizeEx = 0.0173 * SafezoneH;
text = "";
};