arma2-epoch-server/MPMissions/DayZ_Epoch_24.Napf/dayz_code/compile/player_upgradeVehicle.sqf

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/*
DayZ Epoch Vehicle Upgrades
Made for DayZ Unleashed by [VB]AWOL please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
*/
if (dayz_actionInProgress) exitWith {localize "STR_EPOCH_PLAYER_52" call dayz_rollingMessages;};
dayz_actionInProgress = true;
private ["_text","_requirementsTools","_upgradeName","_displayname","_vehicle","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_removed","_tobe_removed_total","_textMissing","_num_removed","_removed_total","_location","_dir","_objectCharacterID","_classname","_newclassname","_upgrade","_vehicle","_finished","_temp_removed_array_mag","_temp_removed_array_wep","_notNearestPlayer","_requirementsWeapon","_requirementsMagazine"];
_upgrade = _this;
_vehicle = cursorTarget;
if (isNull _vehicle || !(_vehicle isKindOf "AllVehicles") || !(alive _vehicle)) exitWith {dayz_actionInProgress = false; systemChat localize "str_cursorTargetNotFound";};
if (vehicle player != player) exitWith {dayz_actionInProgress = false; localize "STR_EPOCH_ACTIONS_18" call dayz_rollingMessages;};
_classname = typeOf _vehicle;
_displayname = getText (configFile >> "CfgVehicles" >> _classname >> "displayname");
if (_classname in DZE_DisableVehicleUpgrade) exitWith {dayz_actionInProgress = false; format [localize "STR_EPOCH_VEHUP_NOT_ALLOWED",_displayname] call dayz_rollingMessages;};
if ((player distance _vehicle) > 10) exitWith {dayz_actionInProgress = false; format [localize "STR_EPOCH_VEHUP_DISTANCE_TOO_FAR",_displayname] call dayz_rollingMessages;};
if (count (crew _vehicle) == 0) then {
_notNearestPlayer = _vehicle call dze_isnearest_player;
if (local _vehicle && !_notNearestPlayer) then {
// lookup vehicle and find if any upgrades are available
_upgradeName = getText (configFile >> "CfgMagazines" >> _upgrade >> "displayname");
// Can be removed after a futher Epoch Update, fixes the AAV_DZE could not be upgraded due to a missing config entry
if (_classname == "AAV_DZE") then {
_upgrade = ["AAV_DZE1",["ItemToolbox","ItemCrowbar"],[],[["ItemTankORP",1],["PartEngine",6],["PartGeneric",2],["ItemScrews",2]]];
} else {
_upgrade = getArray (configFile >> "CfgVehicles" >> _classname >> "Upgrades" >> _upgrade);
};
if (!isNil "_upgrade" && {(count _upgrade) > 0}) then {
closeDialog 0;
_newclassname = _upgrade select 0;
_requirementsTools = _upgrade select 1;
if (["",_requirementsTools,"none"] call dze_requiredItemsCheck) then {
_requirementsWeapon = _upgrade select 2;
_requirementsMagazine = _upgrade select 3;
_missingQty = 0;
_missing = "";
_proceed = true;
{
_itemIn = _x select 0;
_countIn = _x select 1;
_qty = { (_x == _itemIn) || (configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn) } count magazines player;
if (_qty < _countIn) exitWith { _missing = _itemIn; _missingQty = (_countIn - _qty); _proceed = false; };
} count _requirementsMagazine;
{
_itemIn = _x;
_countIn = 1;
_qty = { (_x == _itemIn) || (configName(inheritsFrom(configFile >> "cfgWeapons" >> _x)) == _itemIn) } count weapons player;
if (_qty < _countIn) exitWith { _missing = _itemIn; _missingQty = (_countIn - _qty); _proceed = false; };
} count _requirementsWeapon;
if (_proceed) then {
[player,(getPosATL player),20,"repair"] spawn fnc_alertZombies;
_finished = ["Medic",1] call fn_loopAction;
if (!_finished) exitWith {};
if (count (crew _vehicle) > 0) exitWith {format [localize "STR_CL_LOG_FAIL_PLAYER",_displayname] call dayz_rollingMessages;};
["Working",0,[3,2,4,0]] call dayz_NutritionSystem;
_temp_removed_array_mag = [];
_temp_removed_array_wep = [];
_removed_total = 0;
_tobe_removed_total = 0;
{
_removed = 0;
_itemIn = _x select 0;
_countIn = _x select 1;
//diag_log format["Recipe Finish: %1 %2", _itemIn,_countIn];
_tobe_removed_total = _tobe_removed_total + _countIn;
{
if ((_removed < _countIn) && {(_x == _itemIn) || {configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn}}) then {
_num_removed = ([player,_x] call BIS_fnc_invRemove);
_removed = _removed + _num_removed;
_removed_total = _removed_total + _num_removed;
if (_num_removed >= 1) then {
_temp_removed_array_mag set [count _temp_removed_array_mag,_x];
};
};
} count magazines player;
} forEach _requirementsMagazine;
{
_removed = 0;
_itemIn = _x;
_countIn = 1;
//diag_log format["Recipe Finish: %1 %2", _itemIn,_countIn];
_tobe_removed_total = _tobe_removed_total + _countIn;
{
if ((_removed < _countIn) && {(_x == _itemIn) || {configName(inheritsFrom(configFile >> "cfgWeapons" >> _x)) == _itemIn}}) then {
_num_removed = ([player,_x] call BIS_fnc_invRemove);
_removed = _removed + _num_removed;
_removed_total = _removed_total + _num_removed;
if (_num_removed >= 1) then {
_temp_removed_array_wep set [count _temp_removed_array_wep,_x];
};
};
} count weapons player;
} forEach _requirementsWeapon;
// all parts removed proceed
if (_tobe_removed_total == _removed_total) then {
call player_forceSave;
// Current charID
_objectCharacterID = _vehicle getVariable ["CharacterID","0"];
if (_objectCharacterID == "-1") then {
localize "str_epoch_player_50" call dayz_rollingMessages;
} else {
// Get position
_location = getposATL _vehicle;
// Get direction
_dir = getDir _vehicle;
localize "STR_EPOCH_VEHUP_IN_PROGRESS" call dayz_rollingMessages;
[_newclassname,objNull] call fn_waitForObject;
dze_waiting = nil;
PVDZE_veh_Upgrade = [_vehicle,[_dir,_location],_newclassname,_objectCharacterID,player,dayz_authKey];
publicVariableServer "PVDZE_veh_Upgrade";
//Wait for hive to finish spawning vehicle. Prevents dupe via player queuing multiple upgrades.
waitUntil {!isNil "dze_waiting"};
if (dze_waiting == "fail") then {
{player addMagazine _x;} count _temp_removed_array_mag;
{player addWeapon _x;} count _temp_removed_array_wep;
format[localize "str_crafting_failed",_newclassname] call dayz_rollingMessages;
} else {
localize "STR_EPOCH_VEHUP_SUCCESS" call dayz_rollingMessages;
["Working",0,[3,2,4,0]] call dayz_NutritionSystem;
};
};
} else {
{player addMagazine _x;} count _temp_removed_array_mag;
{player addWeapon _x;} count _temp_removed_array_wep;
format[localize "str_epoch_player_145",_removed_total,_tobe_removed_total] call dayz_rollingMessages;
};
} else {
_textMissing = getText(configFile >> "CfgMagazines" >> _missing >> "displayName");
format[localize "STR_EPOCH_ACTIONS_6",_missingQty, _textMissing] call dayz_rollingMessages;
systemchat localize "STR_CRAFTING_NEEDED_ITEMS";
if (count _requirementsMagazine > 0) then {
{
_text = getText(configFile >> "CfgMagazines" >> (_x select 0) >> "displayName");
systemchat format ["%2x %1",_text,(_x select 1)];
} count _requirementsMagazine;
};
if (count _requirementsWeapon > 0) then {
{
_text = getText(configFile >> "CfgWeapons" >> _x >> "displayName");
systemchat format ["1x %1",_text];
} count _requirementsWeapon;
};
};
};
} else {
format [localize "STR_EPOCH_VEHUP_NO_UPGRADE_FOR_VEHICLE",_upgradeName,_displayname] call dayz_rollingMessages;
};
} else {
localize "str_epoch_player_245" call dayz_rollingMessages;
};
} else {
format [localize "STR_CL_LOG_FAIL_PLAYER",_displayname] call dayz_rollingMessages;
};
dayz_actionInProgress = false;