81 lines
2.6 KiB
Plaintext
81 lines
2.6 KiB
Plaintext
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respawn = "BASE";
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respawnDelay = 0;
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respawnDialog = 0;
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onLoadMission = "DayZ Epoch Napf";
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OnLoadIntro = "Welcome to Napf";
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OnLoadIntroTime = 0;
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OnLoadMissionTime = 0;
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disabledAI = 1;
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disableChannels[] = {0,2,6};
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enableItemsDropping = 0;
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onPauseScript = "";
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briefing = 0;
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debriefing = 0;
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titleParam1 = "AutoLogin:";
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valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31};
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defValueParam1 = 1; //auto login time limit in seconds, set value to 31 to disable auto login
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textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"};
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loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa";
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class Header
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{
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gameType = COOP; //DM, Team, Coop, ...
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minPlayers = 1; //min # of players the mission supports
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maxPlayers = 100; //Max # of players the mission supports
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};
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aiKills = 1;
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diagRadio = 1;
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diagHit = 1;
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//#include "\z\addons\dayz_code\gui\description.hpp"
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#include "dayz_code\gui\description.hpp"
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#include "rlnt\dialogs\rlnt_defines.hpp" /* RLNT - WeaponHUD */
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class RscTitles {
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#include "rlnt\dialogs\rlnt_weaponhud.hpp" /* RLNT - WeaponHUD */
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class wm_disp {
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idd = -1;
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onLoad = "uiNamespace setVariable ['wm_disp', _this select 0]";
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fadein = 0;
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fadeout = 0;
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duration = 10e10;
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controlsBackground[] = {};
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objects[] = {};
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class controls {
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class wm_text2 {
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idc = 1;
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x = safeZoneX+0.027;
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y = safeZoneY+safeZoneH-0.16;
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w = 0.151*safeZoneH;
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h = 0.057*safeZoneH;
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shadow = 2;
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class Attributes
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{
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font = "EtelkaNarrowMediumPro";
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color = "#24FFFFFF";
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align = "left";
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valign = "middle";
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shadow = 2;
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};
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colorBackground[] = { 1, 0.3, 0, 0 };
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font = "EtelkaNarrowMediumPro";
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size = 0.06*safeZoneH;
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type = 13;
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style = 0;
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text="";
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};
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};
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};
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};
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#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
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//#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" // Normal traders
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//#include "\z\addons\dayz_code\Configs\CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
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#include "CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
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#include "spawn\dialogs.hpp"
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#include "scripts\vkc\vkc.hpp"
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#include "scripts\virtualGarage\virtualGarage.hpp"
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#include "dialog.hpp"
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#include "scripts\remoteVehicle\remoteVehicle.hpp"
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