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2022-04-21 16:15:41 +03:00
// [_object,_type] spawn server_updateObject;
#include "\z\addons\dayz_server\compile\server_toggle_debug.hpp"
//if (isNil "sm_done") exitWith {diag_log "sm_done is nil";};
local _object = _this select 0;
if ((isNil "_object") || isNull _object) exitWith {diag_log "server_updateObject.sqf _object null or nil, could not update object"};
local _type = _this select 1;
local _forced = if (count _this > 2) then {_this select 2} else {false};
local _totalDmg = if (count _this > 3) then {_this select 3} else {false};
local _isNotOk = false;
local _objectID = "0";
local _objectUID = "0";
_objectID = _object getVariable ["ObjectID","0"];
_objectUID = _object getVariable ["ObjectUID","0"];
local _class = typeOf _object;
if (typeName _objectID != "STRING" || {typeName _objectUID != "STRING"}) then {
#ifdef OBJECT_DEBUG
diag_log (format["Non-string Object: ID %1 UID %2", _objectID, _objectUID]);
#endif
//force fail
_objectID = nil;
_objectUID = nil;
};
if (!(_class in DZE_safeVehicle) && {!locked _object}) then {
//diag_log format["Object: %1, ObjectID: %2, ObjectUID: %3",_object,_objectID,_objectUID];
if (!(_objectID in dayz_serverIDMonitor) && {isNil "_objectUID"}) then {
//force fail
_objectID = nil;
_objectUID = nil;
};
if (isNil "_objectID" && {isNil "_objectUID"}) then {
#ifdef OBJECT_DEBUG
diag_log format["Object %1 with invalid ID at pos %2",_class,getPosATL _object];
#endif
_isNotOk = true;
};
};
if (_isNotOk) exitWith {
//deleteVehicle _object;
};
call {
if (_type == "all") exitwith {
[_object,_objectID,_class] call server_obj_pos;
[_object,_objectID,_objectUID,_class] call server_obj_inv;
[_object,_objectID,_objectUID,_forced,_totalDmg] call server_obj_dam;
};
if (_type == "position") exitwith {
[_object,_objectID,_class] call server_obj_pos;
};
if (_type == "gear") exitwith {
[_object,_objectID,_objectUID,_class] call server_obj_inv;
};
if (_type == "damage" || _type == "repair") exitwith {
[_object,_objectID,_objectUID,_forced,_totalDmg] call server_obj_dam;
};
if (_type == "killed") exitwith {
if (count _this != 6) exitWith {
diag_log "Server_UpdateObject error: wrong parameter format";
};
local _playerUID = _this select 4;
local _clientKey = _this select 5;
[_object,_objectID,_objectUID,_playerUID,_clientKey,_class] call server_obj_killed;
};
if (_type == "coins") exitwith {
_object setVariable ["lastInventory",["forceUpdate"]];
[_object,_objectID,_objectUID,_class] call server_obj_inv;
};
"";
};