144 lines
2.1 KiB
Plaintext
144 lines
2.1 KiB
Plaintext
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class Difficulties
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{
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class Recruit
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{
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class Flags
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{
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3rdPersonView=1;
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armor=1;
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autoAim=0;
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autoGuideAT=1;
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autoSpot=1;
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cameraShake=0;
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clockIndicator=1;
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deathMessages=1;
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enemyTag=0;
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friendlyTag=1;
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hud=1;
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hudGroupInfo=1;
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hudPerm=1;
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hudWp=1;
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hudWpPerm=1;
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map=1;
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netStats=1;
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tracers=1;
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ultraAI=0;
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unlimitedSaves=1;
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vonID=1;
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weaponCursor=1;
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};
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skillFriendly=1;
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precisionFriendly=1;
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skillEnemy=0.55000001;
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precisionEnemy=0.30000001;
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};
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class Regular
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{
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class Flags
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{
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3rdPersonView=1;
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armor=1;
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autoAim=0;
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autoGuideAT=1;
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autoSpot=1;
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cameraShake=1;
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clockIndicator=1;
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deathMessages=1;
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enemyTag=0;
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friendlyTag=1;
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hud=1;
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hudGroupInfo=1;
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hudPerm=1;
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hudWp=1;
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hudWpPerm=1;
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map=1;
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netStats=1;
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tracers=1;
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ultraAI=0;
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unlimitedSaves=1;
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vonID=1;
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weaponCursor=1;
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};
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skillFriendly=1;
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precisionFriendly=1;
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skillEnemy=0.69999999;
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precisionEnemy=0.5;
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};
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class Veteran
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{
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class Flags
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{
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3rdPersonView=1;
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armor=0;
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autoAim=0;
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autoGuideAT=0;
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autoSpot=0;
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cameraShake=1;
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clockIndicator=0;
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deathMessages=1;
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enemyTag=0;
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friendlyTag=0;
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hud=1;
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hudGroupInfo=0;
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hudPerm=0;
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hudWp=1;
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hudWpPerm=0;
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map=0;
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netStats=1;
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tracers=0;
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ultraAI=0;
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unlimitedSaves=0;
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vonId=0;
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weaponCursor=1;
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};
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skillFriendly=1;
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precisionFriendly=1;
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skillEnemy=0.89999998;
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precisionEnemy=0.75;
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};
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class Mercenary
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{
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class Flags
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{
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3rdPersonView=0;
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armor=0;
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autoAim=0;
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autoGuideAT=0;
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autoSpot=0;
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cameraShake=1;
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clockIndicator=0;
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deathMessages=0;
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enemyTag=0;
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friendlyTag=0;
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hud=0;
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hudGroupInfo=0;
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hudPerm=0;
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hudWp=0;
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hudWpPerm=0;
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map=0;
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netStats=0;
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tracers=0;
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ultraAI=0;
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unlimitedSaves=0;
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vonID=0;
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weaponCursor=0;
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};
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skillFriendly=1;
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precisionFriendly=1;
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skillEnemy=1;
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precisionEnemy=1;
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};
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};
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shadingQuality=7;
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shadowQuality=3;
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singleVoice=0;
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maxSamplesPlayed=32;
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sceneComplexity=300000;
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viewDistance=1600;
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terrainGrid=10;
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volumeCD=6.5;
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volumeFX=8.5;
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volumeSpeech=5.5;
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volumeVoN=6.5;
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vonRecThreshold=0.029999999;
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