2022-04-21 16:15:41 +03:00
|
|
|
#include "\z\addons\dayz_server\compile\server_toggle_debug.hpp"
|
|
|
|
|
|
|
|
private ["_type","_objectUID","_characterID","_object","_worldspace","_key","_ownerArray","_inventory","_clientKey","_exitReason","_player","_playerUID"];
|
|
|
|
|
|
|
|
if (count _this < 6) exitWith {diag_log "Server_PublishObj error: Wrong parameter format";};
|
|
|
|
|
|
|
|
_characterID = _this select 0;
|
|
|
|
_object = _this select 1;
|
|
|
|
_worldspace = _this select 2;
|
|
|
|
_inventory = _this select 3;
|
|
|
|
_player = _this select 4;
|
|
|
|
_clientKey = _this select 5;
|
|
|
|
_type = typeOf _object;
|
|
|
|
_playerUID = getPlayerUID _player;
|
|
|
|
|
|
|
|
_exitReason = [_this,"PublishObj",(_worldspace select 1),_clientKey,_playerUID,_player] call server_verifySender;
|
|
|
|
if (_exitReason != "") exitWith {diag_log _exitReason};
|
|
|
|
|
|
|
|
if ([_object, "Server"] call check_publishobject) then {
|
|
|
|
//diag_log ("PUBLISH: Attempt " + str(_object));
|
|
|
|
|
|
|
|
_objectUID = _worldspace call dayz_objectUID2;
|
|
|
|
_object setVariable [ "ObjectUID", _objectUID, true ];
|
|
|
|
// we can't use getVariable because only the object creation is known from the server (position,direction,variables are not sync'ed yet)
|
|
|
|
//_characterID = _object getVariable [ "characterID", 0 ];
|
|
|
|
//_ownerArray = _object getVariable [ "ownerArray", [] ];
|
|
|
|
//_key = str formatText["CHILD:308:%1:%2:%3:%4:%5:%6:%7:%8:%9:", dayZ_instance, _type, 0, _characterID, _worldspace, _inventory, [], 0,_objectUID];
|
|
|
|
_key = str formatText["CHILD:308:%1:%2:%3:%4:%5:%6:%7:%8:%9:",dayZ_instance, _type, 0, _characterID, _worldspace call AN_fnc_formatWorldspace, _inventory, [], 0,_objectUID]; // Precise Base Building 1.0.5
|
|
|
|
|
|
|
|
_key call server_hiveWrite;
|
|
|
|
|
|
|
|
if !(_object isKindOf "TrapItems") then {
|
|
|
|
if (DZE_GodModeBase && {!(_type in DZE_GodModeBaseExclude)}) then {
|
2023-10-01 21:22:36 +03:00
|
|
|
_object addEventHandler ["HandleDamage", {0}];
|
2022-04-21 16:15:41 +03:00
|
|
|
} else {
|
2023-10-01 21:22:36 +03:00
|
|
|
_object addMPEventHandler ["MPKilled",{if !(isServer) exitWith {};_this call vehicle_handleServerKilled;}];
|
2022-04-21 16:15:41 +03:00
|
|
|
};
|
|
|
|
};
|
2023-10-01 21:22:36 +03:00
|
|
|
|
2022-04-21 16:15:41 +03:00
|
|
|
// Test disabling simulation server side on buildables only.
|
|
|
|
_object enableSimulation false;
|
|
|
|
|
|
|
|
dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_object];
|
|
|
|
|
|
|
|
#ifdef OBJECT_DEBUG
|
|
|
|
diag_log format["PUBLISH: Player %1(%2) created %3 with UID:%4 CID:%5 @%6 inventory:%7",(_player call fa_plr2str),_playerUID,_type,_objectUID,_characterID,((_worldspace select 1) call fa_coor2str),_inventory];
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
#ifdef OBJECT_DEBUG
|
|
|
|
diag_log ("PUBLISH: *NOT* created " + (_type ) + " (not allowed)");
|
|
|
|
#endif
|
|
|
|
};
|