140 lines
6.2 KiB
Plaintext
140 lines
6.2 KiB
Plaintext
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/*
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Original Treasure Event by Aidem
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Original "crate visited" marker concept and code by Payden
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Rewritten and updated for DayZ Epoch 1.0.6+ by JasonTM
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Updated for DayZ Epoch 1.0.7+ by JasonTM
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Last update: 06-01-2021
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*/
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local _spawnChance = 1; // Percentage chance of event happening.The number must be between 0 and 1. 1 = 100% chance.
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local _gemChance = .25; // Chance that a gem will be added to the crate. The number must be between 0 and 1. 1 = 100% chance.
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local _radius = 350; // Radius the loot can spawn and used for the marker
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local _timeout = 20; // Time it takes for the event to time out (in minutes). To disable timeout set to -1.
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local _debug = false; // Diagnostic logs used for troubleshooting.
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local _nameMarker = false; // Center marker with the name of the mission.
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local _markPos = false; // Puts a marker exactly were the loot spawns.
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local _lootAmount = 4; // This is the number of times a random loot selection is made.
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local _weapons = 3; // The number of gold and silver guns to include in the crate.
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local _type = "TitleText"; // Type of announcement message. Options "Hint","TitleText". ***Warning: Hint appears in the same screen space as common debug monitors
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local _visitMark = false; // Places a "visited" check mark on the mission if a player gets within range of the crate.
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local _distance = 20; // Distance from crate before crate is considered "visited"
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local _crate = "GuerillaCacheBox";
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#define TITLE_COLOR "#FFFF66" // Hint Option: Color of Top Line
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#define TITLE_SIZE "1.75" // Hint Option: Size of top line
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#define IMAGE_SIZE "4" // Hint Option: Size of the image
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local _lootList = [[5,"ItemGoldBar"],[3,"ItemGoldBar10oz"],"ItemBriefcase100oz",[20,"ItemSilverBar"],[10,"ItemSilverBar10oz"]];
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local _weaponList = ["AKS_Gold_DZ","AKS_Silver_DZ","SVD_Gold_DZ","Revolver_Gold_DZ","Colt_Anaconda_Gold_DZ","DesertEagle_Gold_DZ","DesertEagle_Silver_DZ"];
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if (random 1 > _spawnChance and !_debug) exitWith {};
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local _pos = [getMarkerPos "center",0,(((getMarkerSize "center") select 1)*0.75),10,0,.3,0] call BIS_fnc_findSafePos;
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diag_log format["Pirate Treasure Event Spawning At %1", _pos];
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local _lootPos = [_pos,0,(_radius - 100),10,0,2000,0] call BIS_fnc_findSafePos;
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if (_debug) then {diag_log format["Pirate Treasure Event: creating ammo box at %1", _lootPos];};
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local _box = _crate createVehicle [0,0,0];
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_box setPos _lootPos;
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clearMagazineCargoGlobal _box;
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clearWeaponCargoGlobal _box;
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local _cutGrass = createVehicle ["ClutterCutter_EP1", _lootPos, [], 0, "CAN_COLLIDE"];
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_cutGrass setPos _lootPos;
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if (random 1 < _gemChance) then {
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local _gem = ["ItemTopaz","ItemObsidian","ItemSapphire","ItemAmethyst","ItemEmerald","ItemCitrine","ItemRuby"] call BIS_fnc_selectRandom;
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_box addMagazineCargoGlobal [_gem,1];
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};
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for "_i" from 1 to _lootAmount do {
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local _loot = _lootList call BIS_fnc_selectRandom;
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if ((typeName _loot) == "ARRAY") then {
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_box addMagazineCargoGlobal [_loot select 1,_loot select 0];
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} else {
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_box addMagazineCargoGlobal [_loot,1];
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};
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};
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for "_i" from 1 to _weapons do {
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local _wep = _weaponList call BIS_fnc_selectRandom;
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_box addWeaponCargoGlobal [_wep,1];
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local _ammoArray = getArray (configFile >> "CfgWeapons" >> _wep >> "magazines");
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if (count _ammoArray > 0) then {
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local _mag = _ammoArray select 0;
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_box addMagazineCargoGlobal [_mag, (3 + floor(random 3))];
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};
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};
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local _pack = ["Patrol_Pack_DZE1","Assault_Pack_DZE1","Czech_Vest_Pouch_DZE1","TerminalPack_DZE1","TinyPack_DZE1","ALICE_Pack_DZE1","TK_Assault_Pack_DZE1","CompactPack_DZE1","British_ACU_DZE1","GunBag_DZE1","NightPack_DZE1","SurvivorPack_DZE1","AirwavesPack_DZE1","CzechBackpack_DZE1","WandererBackpack_DZE1","LegendBackpack_DZE1","CoyoteBackpack_DZE1","LargeGunBag_DZE1"] call BIS_fnc_selectRandom;
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_box addBackpackCargoGlobal [_pack,1];
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if (_type == "Hint") then {
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local _img = (getText (configFile >> "CfgMagazines" >> "ItemRuby" >> "picture"));
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RemoteMessage = ["hintWithImage",["STR_CL_ESE_TREASURE_TITLE","STR_CL_ESE_TREASURE"],[_img,TITLE_COLOR,TITLE_SIZE,IMAGE_SIZE]];
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} else {
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RemoteMessage = ["titleText","STR_CL_ESE_TREASURE"];
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};
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publicVariable "RemoteMessage";
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if (_debug) then {diag_log format["Pirate Treasure event setup, waiting for %1 minutes", _timeout];};
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local _time = diag_tickTime;
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local _done = false;
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local _visited = false;
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local _isNear = true;
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local _markers = [1,1,1,1];
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//[position,createMarker,setMarkerColor,setMarkerType,setMarkerShape,setMarkerBrush,setMarkerSize,setMarkerText,setMarkerAlpha]
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_markers set [0, [_pos, format ["eventMark%1", _time], "ColorYellow", "","ELLIPSE", "", [_radius, _radius], [], 0.5]];
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if (_nameMarker) then {_markers set [1, [_pos, format ["eventDot%1",_time], "ColorBlack", "mil_dot","ICON", "", [], ["STR_CL_ESE_TREASURE_TITLE"], 0]];};
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if (_markPos) then {_markers set [2, [_lootPos, format ["eventDebug%1",_time], "ColorYellow", "mil_dot","ICON", "", [], [], 0]];};
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DZE_ServerMarkerArray set [count DZE_ServerMarkerArray, _markers]; // Markers added to global array for JIP player requests.
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local _markerIndex = count DZE_ServerMarkerArray - 1;
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PVDZ_ServerMarkerSend = ["start",_markers];
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publicVariable "PVDZ_ServerMarkerSend";
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while {!_done} do {
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uiSleep 3;
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if (_visitMark && !_visited) then {
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{
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if (isPlayer _x && {_x distance _box <= _distance}) exitWith {
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_visited = true;
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_markers set [3, [[(_pos select 0), (_pos select 1) + 25], format ["EventVisit%1", _time], "ColorBlack", "hd_pickup","ICON", "", [], [], 0]];
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PVDZ_ServerMarkerSend = ["createSingle",(_markers select 3)];
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publicVariable "PVDZ_ServerMarkerSend";
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DZE_ServerMarkerArray set [_markerIndex, _markers];
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};
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} count playableUnits;
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};
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if (_timeout != -1) then {
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if (diag_tickTime - _time >= _timeout*60) then {
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_done = true;
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};
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};
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};
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while {_isNear} do {
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{if (isPlayer _x && _x distance _box >= _distance) exitWith {_isNear = false};} count playableUnits;
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};
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// Tell all clients to remove the markers from the map
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local _remove = [];
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{
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if (typeName _x == "ARRAY") then {
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_remove set [count _remove, (_x select 1)];
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};
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} count _markers;
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PVDZ_ServerMarkerSend = ["end",_remove];
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publicVariable "PVDZ_ServerMarkerSend";
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DZE_ServerMarkerArray set [_markerIndex, -1];
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deleteVehicle _box;
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deleteVehicle _cutGrass;
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diag_log "Pirate Treasure Event Ended";
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