arma2-epoch-server/@DayZ_Epoch_Server/addons/dayz_server/AdminTools/Admin/config.sqf

47 lines
6.8 KiB
Plaintext
Raw Permalink Normal View History

2022-04-21 16:15:41 +03:00
/************** Epoch Admin Tools Variables **************/
//Enable/Disable weather/time change menu. This may cause server to revert to mid-day on restart.
EAT_wtChanger = true;
// Change the maximum build distance for placable base items
DZE_buildMaxMoveDistance = 20;
//This creates a log in your server\EpochAdminToolLogs\toolUsageLog.txt REQUIRES: EATadminLogger.dll
EAT_logMajorTool = true; //A major tool is a strong tool with high possibility for exploitation
EAT_logMinorTool = true;//A minor tool is a weak tool with low possibility for exploitation
/************** Admin/Mod mode Variables **************/
// Defines the default on and off for admin/mod mode options
// ALL items can be turned on or off during gameplay, these are just defaults
EAT_playerGod = true;
EAT_vehicleGod = true;
EAT_playerESPMode = true;
EAT_enhancedESPMode = false;
EAT_grassOff = true;
EAT_infAmmo = true;
EAT_speedBoost = false;
EAT_fastWalk = true;
EAT_fastUp = true;
EAT_invisibility = false;
EAT_flyingMode = false;
EAT_adminBuildMode = false;
EAT_ZombieShield = false;
EAT_isOverpoch = isClass (configFile >> "CfgWeapons" >> "USSR_cheytacM200"); // Used to detect the Overwatch Mod for crate spawning
// This section defines all of the buildings in the building GUI
// Format: variable = [["TYPE","NAME","BUILING_CLASS"],["TYPE","NAME","BUILING_CLASS"]];
// Epoch Modular Buildables
EAT_buildCinder = [["Cinder","1/2 Wall","CinderWallHalf_DZ"],["Cinder","1/2 Wall w/ Gap","CinderWallHalf_Gap_DZ"],["Cinder","Full Wall","CinderWall_DZ"],["Cinder","Full Wall w/ Window","CinderWallWindow_DZ"],["Cinder","Garage Doorway","CinderWallDoorway_DZ"],["Cinder","Garage Doorway Open Top","CinderGarageOpenTopFrame_DZ"],["Cinder","Doorway","CinderWallSmallDoorway_DZ"],["Cinder","Doorway w/ Hatch","CinderDoorHatch_DZ"],["Cinder","Tall Gate","CinderGateFrame_DZ"],["Cinder","Bunker","Concrete_Bunker_DZ"]];
EAT_buildWood = [["Wood","Ramp","WoodRamp_DZ"],["Wood","Floor w/ Stairs","WoodFloorStairs_DZ"],["Wood","4X Floor","WoodFloor4x_DZ"],["Wood","Wood Floor","WoodFloor_DZ"],["Wood","1/2 Floor","WoodFloorHalf_DZ"],["Wood","1/4 Floor","WoodFloorQuarter_DZ"],["Wood","Triangle Floor","WoodTriangleFloor_DZ"],["Wood","Large Wall","WoodLargeWall_DZ"],["Wood","Large Doorway","WoodLargeWallDoor_DZ"],["Wood","Large Wall w/Window","WoodLargeWallWin_DZ"],["Wood","Garage Frame","Land_DZE_GarageWoodDoor"],["Wood","Open Top Garage","Land_DZE_WoodOpenTopGarageDoor"],["Wood","Wood Gate Frame","WoodGateFrame_DZ"],["Wood","Wood Gate","Land_DZE_WoodGate"],["Wood","Wall","WoodSmallWall_DZ"],["Wood","1/3 Wall","WoodSmallWallThird_DZ"],["Wood","Triangle Wall","WoodTriangleWall_DZ"],["Wood","Wall w/Window","WoodSmallWallWin_DZ"],["Wood","Doorway","WoodSmallWallDoor_DZ"],["Wood","Stairs","WoodStairsSans_DZ"],["Wood","Stairs w/Stilts","WoodStairs_DZ"],["Wood","Stairs w/Rails","WoodStairsRails_DZ"],["Wood","Ladder","WoodLadder_DZ"],["Wood","Handrail","WoodHandrail_DZ"],["Wood","Pillar","WoodPillar_DZ"],["Wood","Door Frame","DoorFrame_DZ"],["Wood","Frame w/ Door","Door_DZ"]];
EAT_buildMetal = [["Metal","Panel","MetalPanel_DZ"],["Metal","4X Floor","MetalFloor4x_DZ"],["Metal","Floor","MetalFloor_DZ"],["Metal","1/2 Floor","MetalFloor_Half_DZ"],["Metal","1/4 Floor","MetalFloor_Quarter_DZ"],["Metal","Glass Floor","GlassFloor_DZ"],["Metal","1/2 Glass Floor","GlassFloor_Half_DZ"],["Metal","1/4 Glass Floor","GlassFloor_Quarter_DZ"],["Metal","Pillar","MetalPillar_DZ"],["Metal","Corrugated Fence","Fence_corrugated_DZ"],["Metal","Tank Trap","Hedgehog_DZ"],["Metal","Wire Fence","Fort_RazorWire"],["Metal","Metal Gate","MetalGate_DZ"],["Metal","Drawbridge","Metal_Drawbridge_DZ"]];
EAT_buildNets = [["Camo Net","Desert","DesertCamoNet_DZ"],["Camo Net","Forest","ForestCamoNet_DZ"],["Camo Net","Winter","WinterCamoNet_DZ"],["Camo Net","Large Desert","DesertLargeCamoNet_DZ"],["Camo Net","Large Forest","ForestLargeCamoNet_DZ"],["Camo Net","Large Winter","WinterLargeCamoNet_DZ"]];
EAT_buildStorage = [["Storage","Large Storage Shed","StorageShed_DZ"],["Storage","Upgraded Large Storage Shed","StorageShed2_DZ"],["Storage","Gun Rack","GunRack_DZ"],["Storage","Upgraded Gun Rack","GunRack2_DZ"],["Storage","Wood Crate","WoodCrate_DZ"],["Storage","Upgraded Wood Crate","WoodCrate2_DZ"],["Storage","Wood Shack","WoodShack_DZ"],["Storage","Upgraded Wood Shack","WoodShack2_DZ"],["Storage","Fancy Wood Shed","Wooden_shed_DZ"],["Storage","Upgraded Fancy Wood Shed","Wooden_shed2_DZ"],["Storage","Safe","VaultStorageLocked"],["Storage","Upgraded Safe","VaultStorage2Locked"],["Storage","Tall Safe","TallSafeLocked"],["Storage","Lockbox","LockboxStorageLocked"],["Storage","Upgraded Lockbox","LockboxStorage2Locked"],["Storage","Winter Lockbox","LockboxStorageWinterLocked"],["Storage","Upgraded Winter Lockbox","LockboxStorageWinter2Locked"]];
EAT_buildSandbags = [["SandBags","Sandbag Fence","Sandbag1_DZ"],["SandBags","Sandbag Fence (round)","BagFenceRound_DZ"],["SandBags","H-barrier Cube","Land_HBarrier1_DZ"],["SandBags","H-barrier (short)","Land_HBarrier3_DZ"],["SandBags","H-barrier (long)","Land_HBarrier5_DZ"],["SandBags","H-barrier (extra large)","Base_WarfareBBarrier10xTall"],["SandBags","Sandbag Nest","SandNest_DZ"]];
EAT_buildMisc = [["Misc","Workbench","WorkBench_DZ"],["Misc","Advanced Workbench","Advanced_WorkBench_DZ"],["Misc","Outhouse","OutHouse_DZ"],["Misc","Fuel Pump","FuelPump_DZ"],["Misc","Light Pole","LightPole_DZ"],["Misc","Generator","Generator_DZ"],["Misc","Plot Pole","Plastic_Pole_EP1_DZ"],["Misc","Canvas Hut","CanvasHut_DZ"],["Misc","Park Bench","ParkBench_DZ"],["Misc","Stick Fence","StickFence_DZ"],["Misc","Deer Stand","DeerStand_DZ"],["Misc","Scaffolding","Scaffolding_DZ"],["Misc","Fire Barrel","FireBarrel_DZ"],["Misc","Machine Gun Nest","M240Nest_DZ"],["Misc","Cooking Tripod","CookTripod_DZ"],["Misc","Stone Oven","Stoneoven_DZ"],["Misc","Toilet","Commode_DZ"],["Misc","Wardrobe","Wardrobe_DZ"],["Misc","Fridge","Fridge_DZ"],["Misc","Washing Machine","Washing_Machine_DZ"],["Misc","Server Rack","Server_Rack_DZ"],["Misc","ATM","ATM_DZ"],["Misc","Armchair","Armchair_DZ"],["Misc","Sofa","Sofa_DZ"],["Misc","Arcade Game","Arcade_DZ"],["Misc","Vending Machine","Vendmachine1_DZ"],["Misc","Vending Machine","Vendmachine2_DZ"],["Misc","Storage Crate","StorageCrate_DZ"],["Misc","Camo Storage Crate","CamoStorageCrate_DZ"],["Misc","Water Pump","Water_Pump_DZ"],["Misc","Greenhouse","Greenhouse_DZ"],["Misc","Bed","Bed_DZ"],["Misc","Table","Table_DZ"],["Misc","Office Chair","Office_Chair_DZ"],["Misc","Green Garage","Garage_Green_DZ"],["Misc","White Garage","Garage_White_DZ"],["Misc","Brown Garage","Garage_Brown_DZ"],["Misc","Grey Garage","Garage_Grey_DZ"],["Misc","Civilian Helipad","Helipad_Civil_DZ"]];
EAT_allBuildingList = EAT_buildCinder + EAT_buildWood + EAT_buildMetal + EAT_buildNets + EAT_buildStorage + EAT_buildSandbags + EAT_buildMisc;
diag_log("Admin Tools: config.sqf loaded");