// Written by icomrade (https://github.com/icomrade) private ["_hasAccess","_heliPad","_objectID","_objectUID","_plotCheck"]; closeDialog 0; _itemText = if (Z_SingleCurrency) then {CurrencyName} else {[vg_maintainCost,true] call z_calcCurrency}; _enoughMoney = false; _moneyInfo = [false, [], [], [], 0]; _wealth = player getVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),0]; if (Z_SingleCurrency) then { _enoughMoney = (_wealth >= vg_maintainCost); } else { Z_Selling = false; _moneyInfo = vg_maintainCost call Z_canAfford; _enoughMoney = _moneyInfo select 0; }; _success = true; if (vg_maintainCost > 0) then { _success = if (Z_SingleCurrency) then {_enoughMoney} else {[player,vg_maintainCost,_moneyInfo,false,0] call Z_payDefault}; }; if (!_success && _enoughMoney) exitWith {systemChat localize "STR_EPOCH_TRADE_GEAR_AND_BAG_FULL";}; if (_enoughMoney || vg_maintainCost < 1) then { if (Z_SingleCurrency) then { player setVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),(_wealth - vg_maintainCost),true]; }; localize "STR_CL_VG_MAINTAINSUCCESS" call dayz_rollingMessages; PVDZE_maintainGarage = if (vg_tiedToPole) then { _plotCheck = [player,false] call FNC_find_plots; _ownerPUID = if (_plotCheck select 1 > 0) then {(_plotCheck select 2) getVariable ["ownerPUID","0"]} else {dayz_playerUID}; [player,_ownerPUID] } else { [player] }; publicVariableServer "PVDZE_maintainGarage"; } else { localize "STR_CL_VG_MAINTAINFAIL" call dayz_rollingMessages; };