if (isServer) then { }; if (!isDedicated) then { //Add your custom or override functions here fnc_usec_selfActions = compile preprocessFileLineNumbers "dayz_code\compile\fn_selfActions.sqf"; // All fixes down below can be removed in a future Epoch Update // Fix Wooden bases with wooden walls and floors got not properly recognized as shelter. fnc_issheltered = compile preprocessFileLineNumbers "dayz_code\compile\fn_isSheltered.sqf"; // Fix upgrading AAV_DZE to AAV_DZE1 did not work, only needed if you are using the AAV_DZE player_upgradeVehicle = compile preprocessFileLineNumbers "dayz_code\compile\player_upgradeVehicle.sqf"; // Fix Maintain the Virtual Garage with Coins does not work properly if (DZE_Virtual_Garage) then { Player_MaintainVG = compile preprocessFileLineNumbers "dayz_code\actions\virtualGarage\player_MaintainVG.sqf"; }; player_selectSlot = compile preprocessFileLineNumbers "dayz_code\compile\ui_selectSlot.sqf"; locateVehicle = compile preprocessFileLineNumbers "scripts\locateVehicle.sqf"; remoteVehicle = compile preprocessFileLineNumbers "scripts\remoteVehicle\remoteVehicle.sqf"; }; DZ_KeyDown_EH = compile preprocessFileLineNumbers "dayz_code\compile\keyboard.sqf";