if (isServer) then { diag_log "Loading custom server compiles"; }; if (!isDedicated) then { diag_log "Loading custom client compiles"; player_selectSlot = compile preprocessFileLineNumbers "dayz_code\compile\ui_selectSlot.sqf"; fnc_usec_selfActions = compile preprocessFileLineNumbers "dayz_code\compile\fn_selfActions.sqf"; locateVehicle = compile preprocessFileLineNumbers "scripts\locateVehicle.sqf"; remoteVehicle = compile preprocessFileLineNumbers "scripts\remoteVehicle\remoteVehicle.sqf"; }; DZ_KeyDown_EH = compile preprocessFileLineNumbers "dayz_code\compile\keyboard.sqf";