STR_LOG_LIFT = "LIFT OBJECT"; STR_LOG_ATTACHED = "OBJECT '%1' ATTACHED."; STR_LOG_DROPPED = "OBJECT '%1' DROPPED."; STR_LOG_DROP = "DROP OBJECT"; STR_LOG_CANT_LIFT_TOWING = "CAN NOT LIFT OBJECT '%1', BECAUSE IT'S TOWING ANOTHER OBJECT."; STR_LOG_CANT_LIFT_MOVING = "OBJECT '%1' IS BEING BY A PLAYER."; STR_LOG_CANT_LIFT_PLAYER = "THERE IS A PLAYER IN OBJECT '%1'."; STR_LOG_ALREADY = "OBJECT '%1' IS ALREADY TRANSPORTED BY ANOTHER OBJECT."; STR_LOG_NOW_SELECT = "SELECT THE OBJECT WHICH IS TO TOW WITH '%1'..."; STR_TOW_THIS = "TOW OBJECT"; STR_LOG_TUG_SELECT = "... TOW SELECTED OBJECT TO THIS OBJECT"; STR_LOG_TOW = "TOW..."; STR_LOG_UNTOW = "UNTOW OBJECT"; STR_LOG_TOO_FAR = "OBJECT '%1' IS TOO FAR FROM THE OBJECT TO BE TOWED."; STR_LOG_IMPOSSIBLE_VEHICLE = "ONLY THE PILOT CAN DETACH THIS OBJECT."; STR_LOG_IN_TRANSIT = "OBJECT '%1' IS IN TRANSIT."; STR_LOG_INPROGRESS = "SORRY, BUT THE CURRENT OPERATION IS NOT FINISHED YET!"; STR_LOG_UNTOWED = "OBJECT '%1' UNTOWED.";