#include "\z\addons\dayz_server\compile\server_toggle_debug.hpp" private["_character","_clientID"]; _character = _this select 0; _clientID = owner _character; #ifdef SERVER_DEBUG diag_log ("HIVE: Player Death list Request by ClientID: "+ str(_clientID)); diag_log(PlayerDeaths); #endif PVDZE_plr_DeathBResult = PlayerDeaths; if(!isNull _character) then { _clientID publicVariableClient "PVDZE_plr_DeathBResult"; }; PlayerDeaths