// Add UIDs and names of Admins and Mods Here. If an admin or mod wants to play with no admin tools, change name in profile. #define SUPER_ADMIN_LIST ["76561198180152023","76500000000000000","76500000000000000"] #define SUPER_ADMIN_NAMES ["Stuzer","SuperAdminName","SuperAdminName"] #define ADMIN_LIST ["76500000000000000","76500000000000000","76500000000000000"] #define ADMIN_NAMES ["AdminName","AdminName","AdminName"] #define MOD_LIST ["76500000000000000","76500000000000000","76500000000000000"] #define MOD_NAMES ["ModeratorName","ModeratorName","ModeratorName"] // These variables are used in the AI spawner. You can adjust them. EAT_HumanityGainLoss = 25; EAT_aiDeleteTimer = 600; // DO NOT EDIT BELOW THIS LINE "EAT_clientToServer" addPublicVariableEventHandler { private ["_array","_type","_activatingPlayer","_playerUID"]; _array = _this select 1; _type = _array select 0; _activatingPlayer = _array select 1; _playerUID = getPlayerUID _activatingPlayer; if ((count _array == 2) && (_type == "login")) then { { if (_playerUID == getPlayerUID _x) exitWith { call { if ((getPlayerUID _x) in SUPER_ADMIN_LIST && (name _x) in SUPER_ADMIN_NAMES) exitWith { EAT_login = { #include "\z\addons\dayz_server\AdminTools\SuperAdmin\activate.sqf" }; (owner _x) publicVariableClient "EAT_login"; }; if ((getPlayerUID _x) in ADMIN_LIST && (name _x) in ADMIN_NAMES) exitWith { EAT_login = { #include "\z\addons\dayz_server\AdminTools\Admin\activate.sqf" }; (owner _x) publicVariableClient "EAT_login"; }; if ((getPlayerUID _x) in MOD_LIST && (name _x) in MOD_NAMES) exitWith { EAT_login = { #include "\z\addons\dayz_server\AdminTools\Mod\activate.sqf" }; (owner _x) publicVariableClient "EAT_login"; }; EAT_login = { #include "\z\addons\dayz_server\adminTools\AntiCheat\antiCheat.sqf" }; (owner _x) publicVariableClient "EAT_login"; }; }; } count playableUnits; }; if (count _array > 2) then { _params = _array select 2; _clientKey = _array select 3; // First line of defense if (!((_playerUID) in SUPER_ADMIN_LIST) && !((_playerUID) in ADMIN_LIST) && !((_playerUID) in MOD_LIST)) exitWith {diag_log format["ADMIN TOOLS: unauthorized use by %1, %2",_playerUID, (name _activatingPlayer)];}; if (_type == "tempVeh") exitWith { #include "\z\addons\dayz_server\adminTools\ServerFunctions\vehSpawn.sqf" }; if (_type == "addAI") exitWith { #include "\z\addons\dayz_server\adminTools\ServerFunctions\aiSpawn.sqf" }; if (_type == "crate") exitWith { #include "\z\addons\dayz_server\adminTools\ServerFunctions\crateSpawn.sqf" }; if (_type == "invisibility") exitWith { private ["_hide","_position","_isActive"]; _isActive = _params select 0; _position = _params select 1; _exitReason = [_this,"EAT_invisibility",_position,_clientKey,_playerUID,_activatingPlayer] call server_verifySender; if (_exitReason != "") exitWith {diag_log _exitReason}; _activatingPlayer setVehicleInit format["this hideObject %1;",_isActive]; processInitCommands; clearVehicleInit _activatingPlayer; }; // Have the server spawn the transparent red globes to avoid BattlEye kicks if (_type == "Base Manager") exitWith { local _radius = _params select 0; local _center = _params select 1; local _pos = _params select 2; _exitReason = [_this,"Base Manager",_pos,_clientKey,_playerUID,_activatingPlayer] call server_verifySender; if (_exitReason != "") exitWith {diag_log _exitReason}; [_radius,_center, _pos] spawn { private ["_obj","_center","_a","_b","_radius","_angle","_count","_objects","_isWater"]; _radius = _this select 0; _center = _this select 1; _angle = 0; _count = round((2 * pi * _radius) / 2); _objects = []; _isWater = surfaceIsWater (_this select 2); for "_x" from 0 to _count do { _a = (_center select 0) + (sin(_angle)*_radius); _b = (_center select 1) + (cos(_angle)*_radius); _obj = "Sign_sphere100cm_EP1" createVehicle [0,0,0]; if (_isWater) then { _obj setPosASL [_a, _b, _center select 2]; } else { _obj setPosATL [_a, _b, _center select 2]; }; //_obj setPosASL [_a, _b, _center select 2]; _objects set [count _objects, _obj]; _angle = _angle + (360/_count); }; for "_x" from 0 to _count do { _a = (_center select 0) + (sin(_angle)*_radius); _b = (_center select 2) + (cos(_angle)*_radius); _obj = "Sign_sphere100cm_EP1" createVehicle [0,0,0]; //_obj setPosASL [_a, _center select 1, _b]; if (_isWater) then { _obj setPosASL [_a, _center select 1, _b]; } else { _obj setPosATL [_a, _center select 1, _b]; }; _objects set [count _objects, _obj]; _angle = _angle + (360/_count); }; for "_x" from 0 to _count do { _a = (_center select 1) + (sin(_angle)*_radius); _b = (_center select 2) + (cos(_angle)*_radius); _obj = "Sign_sphere100cm_EP1" createVehicle [0,0,0]; //_obj setPosASL [_center select 0, _a, _b]; if (_isWater) then { _obj setPosASL [_center select 0, _a, _b]; } else { _obj setPosATL [_center select 0, _a, _b]; }; _objects set [count _objects, _obj]; _angle = _angle + (360/_count); }; uiSleep 30; {deleteVehicle _x; true } count _objects; }; }; if (_type == "ServerMessage") exitWith { private ["_message","_args"]; _message = _params select 0; _message = format["ADMIN:%1",_message]; _exitReason = [_this,"ServerMessage",getPos _activatingPlayer,_clientKey,_playerUID,_activatingPlayer] call server_verifySender; if (_exitReason != "") exitWith {diag_log _exitReason}; _args = ["0.40","#FFFFFF","0.70","#990000",0,-.3,10,0.5]; RemoteMessage = ["dynamic_text",["",_message],_args]; publicVariable "RemoteMessage"; }; if (_type == "Date") exitWith { private ["_moon","_time"]; _moon = _params select 0; _time = _params select 1; _exitReason = [_this,"SetDate",getPos _activatingPlayer,_clientKey,_playerUID,_activatingPlayer] call server_verifySender; if (_exitReason != "") exitWith {diag_log _exitReason}; dayzSetDate = [2012,6,_moon,_time,1]; publicVariable "dayzSetDate"; setDate dayzSetDate; }; if (_type == "Fog") exitWith { private ["_value","_time"]; _value = _params select 0; _time = _params select 1; _exitReason = [_this,"SetFog",getPos _activatingPlayer,_clientKey,_playerUID,_activatingPlayer] call server_verifySender; if (_exitReason != "") exitWith {diag_log _exitReason}; drn_DynamicWeatherEventArgs = [overcast,fog,rain,"FOG",_value,_time,-1,-1]; publicVariable "drn_DynamicWeatherEventArgs"; drn_DynamicWeatherEventArgs call drn_fnc_DynamicWeather_SetWeatherLocal; }; //[current overcast, current fog, current rain, current weather change ("OVERCAST", "FOG" or ""), target weather value, time until weather completion (in seconds), current wind x, current wind z] if (_type == "Cloud") exitWith { private ["_value","_time"]; _value = _params select 0; _time = _params select 1; _exitReason = [_this,"SetWeather",getPos _activatingPlayer,_clientKey,_playerUID,_activatingPlayer] call server_verifySender; if (_exitReason != "") exitWith {diag_log _exitReason}; drn_DynamicWeatherEventArgs = [overcast,fog,rain,"OVERCAST",_value,_time,-1,-1]; publicVariable "drn_DynamicWeatherEventArgs"; drn_DynamicWeatherEventArgs call drn_fnc_DynamicWeather_SetWeatherLocal; }; }; }; // This variable is used for crate spawning. DO NOT CHANGE IT. EAT_isOverPoch = isClass (configFile >> "CfgWeapons" >> "USSR_cheytacM200"); // Log tool usage to .txt file "EAT_PVEH_usageLogger" addPublicVariableEventHandler { "EATadminLogger" callExtension (_this select 1); }; // Export base to .sqf "EAT_PVEH_baseExporter" addPublicVariableEventHandler { "EATbaseExporter" callExtension (_this select 1); };