/* VanillaExtConfig.sqf This config file is loaded in DZMSInit.sqf if the Vanilla DayZ Mod is detected. It contains specific AI, Crate, and Vehicle configurations for DayZ Vanilla Mod. */ /////////////////////////////////////////////// // Arrays of skin classnames for the AI to use DZMSBanditSkins = ["Bandit1_DZ","BanditW1_DZ","TK_GUE_Soldier_Sniper_EP1","TK_Soldier_Officer_EP1"]; DZMSHeroSkins = ["Survivor3_DZ","Survivor2_DZ","SurvivorW2_DZ","Soldier1_DZ","Camo1_DZ","UN_CDF_Soldier_EP1","CZ_Soldier_DES_EP1","UN_CDF_Soldier_Officer_EP1"]; //////////////////////// // Array of AI Skills DZMSSkills0 = [ ["aimingAccuracy",0.10], ["aimingShake",0.45], ["aimingSpeed",0.45], ["endurance",0.40], ["spotDistance",0.30], ["spotTime",0.30], ["courage",0.40], ["reloadSpeed",0.50], ["commanding",0.40], ["general",0.40] ]; DZMSSkills1 = [ ["aimingAccuracy",0.125], ["aimingShake",0.60], ["aimingSpeed",0.60], ["endurance",0.55], ["spotDistance",0.45], ["spotTime",0.45], ["courage",0.55], ["reloadSpeed",0.60], ["commanding",0.55], ["general",0.55] ]; DZMSSkills2 = [ ["aimingAccuracy",0.15], ["aimingShake",0.75], ["aimingSpeed",0.70], ["endurance",0.70], ["spotDistance",0.60], ["spotTime",0.60], ["courage",0.70], ["reloadSpeed",0.70], ["commanding",0.70], ["general",0.70] ]; DZMSSkills3 = [ ["aimingAccuracy",0.20], ["aimingShake",0.85], ["aimingSpeed",0.80], ["endurance",0.80], ["spotDistance",0.70], ["spotTime",0.70], ["courage",0.80], ["reloadSpeed",0.80], ["commanding",0.80], ["general",0.80] ]; // Set the bloodbag type local _bloodbag = ["bloodBagONEG","ItemBloodbag"] select dayz_classicBloodBagSystem; ///////////////////////////////////////////////////////////// // These are gear sets that will be randomly given to the AI DZMSGear0 = [ ["ItemBandage","ItemBandage","ItemAntibiotic","ItemPainkiller","ItemSodaGrapeDrink","FoodBaconCooked"], ["ItemKnife","ItemFlashlight"] ]; DZMSGear1 = [ ["ItemBandage","ItemBandage","ItemPainkiller","ItemMorphine","ItemSodaRocketFuel","FoodGoatCooked"], ["ItemToolbox","ItemEtool"] ]; DZMSGear2 = [ ["ItemBandage","ItemAntibacterialWipe",_bloodbag,"ItemPainkiller","ItemSodaSacrite","FishCookedTrout"], ["ItemMatchbox","ItemHatchet"] ]; DZMSGear3 = [ ["ItemBandage","ItemBandage","ItemMorphine","ItemHeatPack","ItemSodaRabbit","FoodMRE"], ["ItemCrowbar","ItemMachete"] ]; DZMSGear4 = [ ["ItemBandage","ItemAntibacterialWipe","ItemEpinephrine",_bloodbag,"ItemSodaMtngreen","FoodRabbitCooked"], ["ItemGPS","Binocular_Vector"] ]; ///////////////////////////////////////////////////////////////////////////////////////////// // These are arrays of vehicle classnames for the missions. //Armed Choppers DZMSChoppers = ["UH1H_DZ","Mi17_DZ","UH1H_2_DZ"]; //Small Vehicles DZMSSmallVic = ["hilux1_civil_3_open_EP1","SUV_TK_CIV_EP1","HMMWV_DZ","UAZ_Unarmed_UN_EP1","BAF_Offroad_D"]; //Large Vehicles DZMSLargeVic = ["Ural_TK_CIV_EP1","Ural_INS","V3S_Civ"]; //////////////////////////////////////////////////////////////// // Weapons Arrays - These can be adjusted as desired or make your own custom arrays DZMSPistol = ["M9_DZ","M9_SD_DZ","G17_DZ","G17_SD_DZ","Makarov_DZ","Makarov_SD_DZ","Revolver_DZ","M1911_DZ","PDW_DZ"]; DZMSAssault = ["M16A2_DZ","M4A1_DZ","M4A1_SD_DZ","SA58_RIS_DZ","L85A2_DZ","L85A2_SD_DZ","AKM_DZ","G36C_DZ","G36C_SD_DZ","G36A_Camo_DZ","G36K_Camo_DZ","G36K_Camo_SD_DZ"]; DZMSLMG = ["L110A1_DZ","M249_DZ","M240_DZ","Mk48_DZ","RPK_DZ","UK59_DZ","PKM_DZ"]; DZMSSMG = ["Bizon_DZ","Bizon_SD_DZ","MP5_DZ","MP5_SD_DZ"]; DZMSSniper = ["Mosin_PU_DZ","M4SPR","M14_DZ","M24_DZ","M24_des_EP1","M40A3_DZ","SVD_DZ","SVD_des_EP1","FNFAL_DZ","DMR_DZ","L115A3_DZ","L115A3_2_DZ"]; DZMSSingleShot = ["Remington870_DZ","M1014_DZ","Winchester1866_DZ","LeeEnfield_DZ","CZ550_DZ"]; // Weapon arrays that can spawn on the AI. Because I want mostly assault rifles, I add them to the array multiple times to increase the frequency DZMSAIWeps = [DZMSAssault,DZMSAssault,DZMSAssault,DZMSAssault,DZMSSMG,DZMSSingleShot,DZMSLMG,DZMSSniper]; // Weapon arrays that can spawn in the crates. Pistols spawn separately DZMSCrateWeps = [DZMSAssault,DZMSAssault,DZMSAssault,DZMSLMG,DZMSSniper]; // Items and tools that can be added to crates DZMSGeneralStore = ["ItemSandbag","equip_string","equip_duct_tape","equip_rope","equip_herb_box","equip_pvc_box","equip_lever","equip_rag","ItemJerrycan","PartWoodPile","ItemTent","ItemDomeTent","ItemWaterBottleSafe","ItemSodaCoke","ItemSodaPepsi","ItemSodaMdew","ItemSodaMtngreen","ItemSodaR4z0r","ItemSodaClays","ItemSodaSmasht","ItemSodaDrwaste","ItemSodaFranka","ItemSodaLemonade","ItemSodaLirik","ItemSodaLvg","ItemSodaMzly","ItemSodaPeppsy","ItemSodaRabbit","ItemSodaSacrite","ItemSodaRocketFuel","ItemSodaGrapeDrink","ItemSherbet","FoodPistachio","FoodNutmix","FoodChipsSulahoops","FoodChipsMysticales","FoodChipsChocolate","FoodCandyChubby","FoodCandyAnders","FoodCandyLegacys","FoodCandyMintception","FoodCakeCremeCakeClean","FoodCanBeef","FoodCanPotatoes","FoodCanGriff","FoodCanBadguy","FoodCanBoneboy","FoodCanCorn","FoodCanCurgon","FoodCanDemon","FoodCanFraggleos","FoodCanHerpy","FoodCanDerpy","FoodCanOrlok","FoodCanPowell","FoodCanTylers","FoodCanUnlabeled","FoodCanBakedBeans","FoodCanSardines","FoodCanFrankBeans","FoodCanPasta","FoodCanRusUnlabeled","FoodCanRusStew","FoodCanRusPork","FoodCanRusPeas","FoodCanRusMilk","FoodCanRusCorn"]; DZMSCrateTools = ["ItemToolbox","ItemFishingPole","ItemGPS","ItemMap","ItemMachete","ItemKnife","ItemFlashlight","ItemMatchbox","ItemHatchet","Binocular_Vector"]; DZMSMeds = [_bloodbag,"ItemBandage","ItemAntibiotic","ItemPainkiller","ItemMorphine","ItemAntibacterialWipe","ItemEpinephrine","FoodMRE","ItemWaterBottleSafe"]; DZMSPacks = ["DZ_Patrol_Pack_EP1","DZ_Assault_Pack_EP1","DZ_Czech_Vest_Pouch","DZ_ALICE_Pack_EP1","DZ_TK_Assault_Pack_EP1","DZ_British_ACU","DZ_CivilBackpack_EP1","DZ_Backpack_EP1"]; DZMSGrenades = ["HandGrenade_west","FlareGreen_M203","FlareWhite_M203"]; DZMSBuildSupply = [[2,"equip_1inch_metal_pipe"],[2,"equip_2inch_metal_pipe"],[2,"equip_metal_sheet"],[2,"equip_metal_sheet_rusted"],[5,"ItemStone"],[3,"ItemPlank"],[4,"ItemLog"],[1,"ItemCamonet"]]; // [Number to add to crate,Item] DZMSCraftingSupply = ["ItemScrews","ItemPadlock","ItemRSJ","ItemConcreteBlock","equip_nails","equip_rag","equip_rope","equip_duct_tape","equip_string","equip_comfreyleafs","equip_herb_box"]; DZMSBuildTools = ["ItemCrowbar","ItemEtool","ItemToolbox","ItemSledgeHammer","ItemShovel","ItemPickaxe","ItemDIY_wood","ItemDIY_Gate"]; DZMSVehAmmo = ["100Rnd_762x51_M240","100Rnd_762x54_PK","150Rnd_127x107_DSHKM"]; // Not sure if can use 150Rnd_127x107_DSHKM DZMSVehParts = ["PartEngine","PartFueltank","PartGeneric","PartGlass","PartVRotor","PartWheel","ItemFuelcan","ItemJerrycan"];