//Temporary check for A2OA mission override exploit. //This bug should be fixed in the next EOL patch. //Put this code at the bottom of dayz_server\init\server_functions.sqf //List of files in your mission to check. For example, you may want to add 'custom\variables.sqf' etc. //Remove any you aren't using _files = [ 'description.ext','init.sqf','mission.sqm','rules.sqf' ]; _list = []; { _file = toArray (toLower(preprocessFile _x)); _sum = 0; _count = {_sum = _sum + _x; true} count _file; if (_count > 999999) then {_count = _count mod 999999}; //Prevent scientific notation when converting to string below if (_sum > 999999) then {_sum = _sum mod 999999}; _list set [count _list,[_count,_sum]]; } forEach _files; //Check mission integrity on all clients _temp = "HeliHEmpty" createVehicle [0,0,0]; _temp setVehicleInit (str formatText[" if (isServer) exitWith {}; _list = []; { _file = toArray (toLower(preprocessFile _x)); _sum = 0; _count = {_sum = _sum + _x; true} count _file; if (_count > 999999) then {_count = _count mod 999999}; if (_sum > 999999) then {_sum = _sum mod 999999}; _list set [count _list,[_count,_sum]]; } forEach %1; _file = -1; { if ((_x select 0 != (_list select _forEachIndex) select 0) or (_x select 1 != (_list select _forEachIndex) select 1)) then { _file = _forEachIndex; }; } forEach %2; if (_file != -1) then { MISSION_CHECK = if ((_list select _file) select 0 < 49999) then {preprocessFileLineNumbers (%1 select _file)} else {'TOO BIG'}; publicVariableServer 'MISSION_CHECK'; [] spawn { uiSleep 1; {(findDisplay _x) closeDisplay 2;} count [0,8,12,18,46,70]; }; }; ",_files,_list]); processInitCommands;