//Tools
class Category_34 {
	class ItemWatch {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
	class ItemCompass {type = "trade_weapons";buy[] = {6,"worth"};sell[] = {3,"worth"};};
	class ItemMap {type = "trade_weapons";buy[] = {6,"worth"};sell[] = {3,"worth"};};
	class ItemGPS {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
	class ItemRadio {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
	class Binocular {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
	class Binocular_Vector {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
	class NVGoggles {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
	class NVGoggles_DZE {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
	class ItemFlashlight {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
	class MeleeFlashlight {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1,"worth"};};
	class ItemFlashlightRed {type = "trade_weapons";buy[] = {10,"worth"};sell[] = {5,"worth"};};
	class MeleeFlashlightRed {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {5,"worth"};};
	class ItemMatchbox {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
	class ItemEtool {type = "trade_weapons";buy[] = {90,"worth"};sell[] = {60,"worth"};};
	class ItemShovel {type = "trade_weapons";buy[] = {90,"worth"};sell[] = {60,"worth"};};
	class ItemHatchet {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
	class MeleeHatchet {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1,"worth"};};
	class ItemKnife {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
	class ItemToolbox {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
	class Handsaw_DZE {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
	class Hammer_DZE {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
	class ItemCrowbar {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
	class MeleeCrowbar {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1,"worth"};};
	class ItemMachete {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
	class MeleeMachete {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1,"worth"};};
	class ItemFishingPole {type = "trade_weapons";buy[] = {20,"worth"};sell[] = {10,"worth"};};
	class MeleeFishingPole {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {10,"worth"};};
	class ItemPickaxe {type = "trade_weapons";buy[] = {20,"worth"};sell[] = {10,"worth"};};
	class ItemSledge {type = "trade_weapons";buy[] = {80,"worth"};sell[] = {40,"worth"};};
	class MeleeSledge {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {40,"worth"};};
	class ItemKeyKit {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {100,"worth"};};
	class ItemSolder_DZE {type = "trade_weapons";buy[] = {600,"worth"};sell[] = {300,"worth"};};
	class ChainSaw {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {100,"worth"};};
	class ChainSawB {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {100,"worth"};};
	class ChainSawG {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {100,"worth"};};
	class ChainSawP {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {100,"worth"};};
	class ChainSawR {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {100,"worth"};};
};

//Building Supplies
class Category_35 {
	class TrapBear {type = "trade_items";buy[] = {-1,"worth"};sell[] = {60,"worth"};};
	class equip_tent_poles {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};	
	class ItemDesertTent {type = "trade_items";buy[] = {60,"worth"};sell[] = {30,"worth"};};
	class ItemDomeTent {type = "trade_items";buy[] = {60,"worth"};sell[] = {30,"worth"};};
	class ItemTent {type = "trade_items";buy[] = {80,"worth"};sell[] = {40,"worth"};};
	class ItemTentWinter {type = "trade_items";buy[] = {80,"worth"};sell[] = {40,"worth"};};
	class ItemWinterDomeTent {type = "trade_items";buy[] = {40,"worth"};sell[] = {20,"worth"};};	
	class ItemLightBulb {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
	class ItemGenerator {type = "trade_items";buy[] = {600,"worth"};sell[] = {300,"worth"};};
	class equip_brick {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
	class equip_duct_tape {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
	class equip_rope {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
	class equip_hose {type = "trade_items";buy[] = {6,"worth"};sell[] = {3,"worth"};};
	class equip_lever {type = "trade_items";buy[] = {6,"worth"};sell[] = {3,"worth"};};
	class equip_nails {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
	class ItemScrews {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
	class equip_scrapelectronics {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
	class equip_floppywire {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};	
	class equip_metal_sheet {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
	class equip_1inch_metal_pipe {type = "trade_items";buy[] = {6,"worth"};sell[] = {3,"worth"};};
	class equip_2inch_metal_pipe {type = "trade_items";buy[] = {8,"worth"};sell[] = {4,"worth"};};	
	class ItemWire {type = "trade_items";buy[] = {6,"worth"};sell[] = {3,"worth"};};
	class ItemSandbag {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
	class ItemTankTrap {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
	class ItemPole {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
	class ItemMetalSheet {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
	class ItemCorrugated {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
	class plot_pole_kit {type = "trade_items";buy[] = {15000,"worth"};sell[] = {6000,"worth"};};
	class ItemComboLock {type = "trade_items";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
	class ItemLockbox {type = "trade_items";buy[] = {-100,"worth"};sell[] = {4000,"worth"};};
	class ItemLockbox2 {type = "trade_items";buy[] = {-100,"worth"};sell[] = {6000,"worth"};};
	class ItemLockboxWinter {type = "trade_items";buy[] = {-100,"worth"};sell[] = {4000,"worth"};};
	class ItemLockboxWinter2 {type = "trade_items";buy[] = {-100,"worth"};sell[] = {6000,"worth"};};
	class ItemVault {type = "trade_items";buy[] = {10000,"worth"};sell[] = {10000,"worth"};};
	class ItemVault2 {type = "trade_items";buy[] = {-10000,"worth"};sell[] = {15000,"worth"};};
	class ItemMixOil {type = "trade_items";buy[] = {8,"worth"};sell[] = {4,"worth"};};
    class helipad_civil_kit {type = "trade_items";buy[] = {10000,"worth"};sell[] = {2000,"worth"};};
    class helipad_rescue_kit {type = "trade_items";buy[] = {10000,"worth"};sell[] = {2000,"worth"};};
    class helipad_army_kit {type = "trade_items";buy[] = {10000,"worth"};sell[] = {2000,"worth"};};
    class helipad_cross_kit {type = "trade_items";buy[] = {10000,"worth"};sell[] = {2000,"worth"};};
    class helipad_parkborder_kit {type = "trade_items";buy[] = {10000,"worth"};sell[] = {2000,"worth"};};
};

//Vehicle Parts
class Category_36 {
	class PartGeneric {type = "trade_items";buy[] = {200,"worth"};sell[] = {6,"worth"};};
	class PartWheel {type = "trade_items";buy[] = {200,"worth"};sell[] = {2,"worth"};};
	class PartGlass {type = "trade_items";buy[] = {100,"worth"};sell[] = {1,"worth"};};
	class PartEngine {type = "trade_items";buy[] = {500,"worth"};sell[] = {10,"worth"};};
	class PartVRotor {type = "trade_items";buy[] = {500,"worth"};sell[] = {10,"worth"};};
	class PartFueltank {type = "trade_items";buy[] = {200,"worth"};sell[] = {5,"worth"};};
	class ItemFuelcan {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
	class ItemFuelcanEmpty {type = "trade_items";buy[] = {1,"worth"};sell[] = {1,"worth"};};
	class ItemJerrycan {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
	class ItemJerrycanEmpty {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
};

