STR_LOG_LIFT = "LIFT OBJECT";
STR_LOG_ATTACHED = "OBJECT '%1' ATTACHED.";
STR_LOG_DROPPED = "OBJECT '%1' DROPPED.";
STR_LOG_DROP = "DROP OBJECT";
STR_LOG_CANT_LIFT_TOWING = "CAN NOT LIFT OBJECT '%1', BECAUSE IT'S TOWING ANOTHER OBJECT.";
STR_LOG_CANT_LIFT_MOVING = "OBJECT '%1' IS BEING BY A PLAYER.";
STR_LOG_CANT_LIFT_PLAYER = "THERE IS A PLAYER IN OBJECT '%1'.";
STR_LOG_ALREADY = "OBJECT '%1' IS ALREADY TRANSPORTED BY ANOTHER OBJECT.";
STR_LOG_NOW_SELECT = "SELECT THE OBJECT WHICH IS TO TOW WITH '%1'...";
STR_TOW_THIS = "TOW OBJECT";
STR_LOG_TUG_SELECT = "... TOW SELECTED OBJECT TO THIS OBJECT";
STR_LOG_TOW = "TOW...";
STR_LOG_UNTOW = "UNTOW OBJECT";
STR_LOG_TOO_FAR = "OBJECT '%1' IS TOO FAR FROM THE OBJECT TO BE TOWED.";
STR_LOG_IMPOSSIBLE_VEHICLE = "ONLY THE PILOT CAN DETACH THIS OBJECT.";
STR_LOG_IN_TRANSIT = "OBJECT '%1' IS IN TRANSIT.";
STR_LOG_INPROGRESS = "SORRY, BUT THE CURRENT OPERATION IS NOT FINISHED YET!";
STR_LOG_UNTOWED = "OBJECT '%1' UNTOWED.";